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Diana

Diana Pro Builds

Diana Pro Builds in North America, for from Pros and Platinum+ Players - Patch 13.21

Find a list of Diana builds for from Pros and Platinum+ Players. You can filter by matchup, player, region and lane.

Click on a build to find Diana Runes, Build Order, Abilities Order and more details about the teams composition.

Diana build vs Brand champion icon
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 600/900/1200 true damage to target monster or lane minion.

Deals 40 true damage to champion pets.

Cannot be cast on small monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Inspiration
8/8/3
25:13
Lv 14
Diamond

eatrice z

(Westrice)

Diana build vs Warwick champion icon
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 600/900/1200 true damage to target monster or lane minion.

Deals 40 true damage to champion pets.

Cannot be cast on small monsters.
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Inspiration
1/4/4
23:25
Lv 12
Diamond

eatrice z

(Westrice)

Diana build vs Brand champion icon
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sorcery
11/1/5
35:37
Lv 18
Diamond

itachifan2006

Diana build vs Yasuo champion icon
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heals you for 3 + 1.2% of your max health
  • Permanently increase your health by 7

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Sorcery
    9/4/8
    31:01
    Lv 17
    Diamond

    Hoeris

    Diana build vs Jarvan IV champion icon
    Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
    Smite

    Smite

    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
    Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
    Domination
    8/5/14
    30:00
    Lv 15
    Diamond

    Potato Drip

    Diana build vs Graves champion icon
    Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
    Smite

    Smite

    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
    Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
    Inspiration
    4/5/6
    25:19
    Lv 13
    Diamond

    MonketBou

    Diana build vs Udyr champion icon
    Ghost

    Ghost

    Your champion gains 24 - 48% Movement Speed and can move through units for 15 seconds.
    Smite

    Smite

    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
    Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
    Domination
    5/1/6
    15:45
    Lv 11
    Master

    ButtaBrain

    Diana build vs Orianna champion icon
    Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
    Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
    Electrocute

    Electrocute

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sorcery
    5/9/1
    18:56
    Lv 11
    Diamond

    zuden

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