The damage type that Varus deals is mostly Physical Damage.
Varus's damage type breakdowns as follows:
On kill or assist, Varus gains Attack Speed during 5/7/9/11 (at levels 1/6/11/16) seconds. If the enemy is a champion Varus gains 40% (+40% Attack Speed) Attack Speed. If the enemy is a minion Varus gains 10/15/20 (at levels 1/7/13)% (+20% bonus Attack Speed) Attack Speed.
First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage. While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds 50% of its Mana cost.Second Cast: Varus fires, dealing 10/47/84/120/157 (+100% Attack Damage) to 15/70/125/180/235 (+125/130/135/140/145% Attack Damage) physical damage, reduced by 15% per enemy hit (minimum 33%). Damage and Blight detonation effects are increased by up to 50% based on charge time (maximum 50% ) .
Passive: Varus' basic attacks deal 7/12/17/22/27 (+30% bonus Ability Power) bonus magic damage and apply Blight for 6 seconds (stacks 3 times).Varus' other abilities detonate Blight, dealing magic damage equal to 3/3.5/4/4.5/5 (+2.5% bonus Ability Power%) of the target's maximum Health per stack. Detonating Blight on champions and epic monsters also reduces his basic abilities' cooldowns by 12% of their Maximum per stack.Active: Varus' next Piercing Arrow deals bonus magic damage equal to 0 - 80% to 9/12/15/18/21% of the target's missing health (scales with Piercing Arrow charge).Blighted Quiver is capped at 360 damage against monsters.
Varus fires a hail of arrows that deals 60/100/140/180/220 (+90% bonus Attack Damage) physical damage and desecrates the ground for 4 seconds.Desecrated Ground slows enemy Movement Speed by 25/30/35/40/45% and reduces healing effects by 25%.
Varus flings out a tendril of corruption that deals 150/250/350 (+100% bonus Ability Power) magic damage and immobilizes the first enemy champion hit for 2 seconds.The corruption then spreads towards nearby uninfected enemy champions. If it reaches them, they take the same damage and are also immobilized. Immobilized units gain 3 Blight stacks over the duration.
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