Nautilus Abilities

Nautilus

the Titan of the Depths

TankFighter
880 4800

Nautilus Abilities - Patch 9.23

Nautilus Staggering Blow
P
Nautilus Dredge Line
Q
Nautilus Titan's Wrath
W
Nautilus Riptide
E
Nautilus Depth Charge
R

Nautilus ability - Staggering Blow

Cooldown: 6 (On same target)

Nautilus' basic attacks deal 8 - 110 (based on level) bonus physical damage and immobilize his targets for 0.75/1/1.25/1.5 seconds (at levels 1/6/11/16). This effect cannot happen more than once every 6 seconds on the same target.

Nautilus ability - Dredge Line

Cooldown: 14/13/12/11/10Cost: 60/70/80/90/100 manaRange: 950

Nautilus hurls his anchor forward. If it hits an enemy unit, Nautilus drags himself and the target together dealing 80/130/180/230/280 (+90% bonus Ability Power) magic damage and stunning them briefly.

If the anchor hits terrain, Nautilus will drag himself forward, the cooldown is reduced by 50%, and 50% of the Mana cost is refunded.

Nautilus ability - Titan's Wrath

Cooldown: 12Cost: 80 manaRange: 350

Nautilus surrounds himself with dark energies for 6 seconds, shielding him from the next 60/70/80/90/100 (+10% of bonus Health) (9/10/11/12/13% of his max Health) damage.

While the shield persists, Nautilus' basic attacks deal 30/40/50/60/70 (+40% bonus Ability Power) bonus magic damage over 2 seconds to all enemies around his target.

Nautilus ability - Riptide

Cooldown: 7/6.5/6/5.5/5Cost: 40/50/60/70/80 manaRange: 600

Nautilus slams the ground, causing the earth to explode around him. Each explosion deals 55/85/115/145/175 (+30% bonus Ability Power) magic damage to enemies in the area and slows them by 30/35/40/45/50% for 1.25 seconds. This slow diminishes over time.

A unit can be hit by more than one explosion, but they take 50% less damage from additional explosions.

Nautilus ability - Depth Charge

Cooldown: 120/100/80Cost: 100 manaRange: 825

Nautilus fires a shockwave that chases an enemy champion, dealing 125/175/225 (+40% bonus Ability Power) magic damage to other enemies it passes through, knocking them into the air, and stunning them for 1/1.5/2 seconds.

The shockwave explodes upon hitting its target dealing 150/275/400 (+80% bonus Ability Power) magic damage, launching them into the air and stunning them for 1/1.5/2 seconds.

Base Stats

  • Health: 576.48 (+86 per level)
  • Health Regen: 8.37 (+0.55 per level)
  • Mana: 400 (+47 per level)
  • Mana Regen: 8.625 (+0.5 per level)
  • Damage: 61 (+3.3 per level)
  • Attack Speed: 0.61 (+1% per level)
  • Armor: 39 (+3.75 per level)
  • Magic Resist: 32.1 (+1.25 per level)
  • Movement Speed: 325

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General Tips

General Tips Playing as Nautilus

  • While ganking, consider aiming Dredge Line at nearby terrain and following it up with Riptide for a higher hit rate.
  • Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent.

General Tips Playing against Nautilus

  • If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
  • While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.

Riot Recommended Items for Nautilus

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