The damage type that Sejuani deals is mostly Physical Damage.
Sejuani's damage type breakdowns as follows:
Frost Armor: After not taking damage for 12 seconds, Sejuani gains bonus resistances and slow immunity. Frost Armor briefly lingers after Sejuani takes damage.
Sejuani charges, dealing 90/140/190/240/290 (+40% bonus Ability Power) magic damage to enemies and knocking them up. The charge ends after hitting an enemy champion.
Sejuani swings her flail, dealing 20/25/30/35/40 (+2% of maximum Health)(+20% bonus Ability Power) physical damage and applying Frost to enemies hit and knocking minions and monsters back.She then lashes out with her flail, dealing 30/70/110/150/190 (+6% of maximum Health)(+60% bonus Ability Power) physical damage, applying Frost and slowing enemies hit briefly.
Passive: Nearby melee allied champions' basic attacks apply Frost to enemy champions, epic/large/medium monsters, super minions, and siege minions.Active: Target enemy with 4 stacks of Frost takes 55/105/155/205/255 (+60% bonus Ability Power) magic damage, is stunned for 1 second(s), and is briefly displaced.Enemy champions stunned by Sejuani cannot gain Frost for 8 seconds.
Sejuani throws her True Ice bola that deals 125/150/175 (+40% bonus Ability Power) magic damage to the first enemy champion hit and stuns them for 1 second.The bola becomes more powerful as it travels, dealing 200/300/400 (+80% bonus Ability Power) magic damage, stunning for 1.5 seconds and creating a storm that slows other enemies by 30%. After 2 seconds, the storm deals 200/300/400 (+80% bonus Ability Power) magic damage and slows by 80% for 1 seconds.
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