The damage type that Alistar deals is mostly Magic Damage.
Alistar's damage type breakdowns as follows:
Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged (7 stacks) he heals himself for 5% maximum health and all nearby allied champions for 7% of Alistar's maximum health.Triumphant Roar can't proc more than onece every 3 seconds.
Alistar smashes the ground, dealing 60/100/140/180/220 (+80% bonus Ability Power) magic damage and tossing nearby enemy units into the air for 1 second.
Alistar rams into an enemy, dealing 55/110/165/220/275 (+100% bonus Ability Power) magic damage and knocking them back.
Alistar tramples the ground, ignoring unit collision and dealing 80/110/140/170/200 (+70% bonus Ability Power) magic damage over 5 seconds to nearby enemies. Each pulse that damages at least one enemy champion grants Alistar a Trample stack.At 5 Trample stacks Alistar empowers his next basic attack against an enemy champion to deal an additional 20 - 275 magic damage and stun for 1 second.
Removes all disables from Alistar. For 7 seconds Alistar takes 55/65/75% reduced physical and magical damage.
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