The damage type that Darius deals is mostly Physical Damage.
Darius's damage type breakdowns as follows:
Darius aims his attacks strategically, causing his target to bleed for 12 + level (+30% bonus Attack Damage) over 5 seconds. This effect stacks up to five times. Enemies that reach max Hemorrhage cause Darius to gain Noxian Might, increasing his damage by 30 - 230 (based on level) bonus attack damage.Deals 300% damage to all monsters.
After a short delay, Darius swings his axe around himself, striking enemies in its path. Enemies hit by the axe's blade take 50/80/110/140/170 (+100/110/120/130/140% bonus Attack Damage) physical damage. Enemies hit by the handle take 1/2/3% damage (does not apply Hemorrhage).Darius heals for 13% of his missing Health on 1/2/3+ enemy champions and large monster hit by the blade (max: 45%).
Darius's next basic attack deals 40/45/50/55/60% Attack Damage physical damage and slows the target by 90% for 1 second.Crippling Strike refunds its Mana cost and 50% of its cooldown if it kills the target.
Passive: Darius gains 15/20/25/30/35% Armor Penetration.Active: Pulls in all enemies in front of Darius and slows them by 40% for 1 second.
Leaps to target enemy champion and strikes a lethal blow, dealing 125/250/375 (+75% bonus Attack Damage) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.Maximum Damage: 100/200/300If Noxian Guillotine kills the target, it may be re-cast at no cost within 20 seconds.At rank 3, Noxian Guillotine unlocks - its cooldown resets entirely on kills and it no longer has a Mana cost.
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