The damage type that Lissandra deals is mostly Magic Damage.
Lissandra's damage type breakdowns as follows:
When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies by 25% and then, after 4 seconds, shatter from the intense cold, dealing 120 - 520 (+50% bonus Ability Power) magic damage to nearby targets.
Throws a spear of ice that shatters when it hits an enemy, dealing 80/110/140/170/200 (+80% bonus Ability Power) magic damage and slowing Movement Speed by 20/24/28/32/36% for 1.5 seconds. Shards then pass through the target, dealing the same damage to other enemies hit.
Deals 70/105/140/175/210 (+70% bonus Ability Power) magic damage to nearby enemies and roots them for 1.1/1.2/1.3/1.4/1.5 seconds.
Casts an ice claw that deals 70/105/140/175/210 (+60% bonus Ability Power) magic damage to enemies hit.Reactivating this ability transports Lissandra to the claw's current location.
On Enemy Cast: Freezes target champion solid, stunning it for 1.5 seconds.On Self Cast: Lissandra encases herself in dark ice for 2.5 seconds, healing for 90/140/190 (+25% bonus Ability Power), increased by 1% for each 1% Health she is missing. During this time Lissandra is untargetable and invulnerable but is unable to take any actions.Dark ice then emanates from the target dealing 150/250/350 (+75% bonus Ability Power) magic damage to enemies. The ice lasts for 3 seconds and slows enemy Movement Speed by 30/45/75%.
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