The damage type that Ryze deals is mostly Magic Damage.
Ryze's damage type breakdowns as follows:
Ryze's spells deal extra damage based on his Bonus Mana, and he gains 6% per 100 ability power increase to his maximum Mana based on his Ability Power.
Passive: Rune Prison and Spell Flux reset Overload's cooldown and charge a Rune (up to 2 Runes) for 4 seconds. Overload discharges all runes, granting 28/32/36/40/44% Movement Speed for 2 seconds if 2 runes are charged.Active: Unleash a blast that deals 70/90/110/130/150 (+55% bonus Ability Power) (+2% bonus mana) magic damage to the first enemy struck. If the target has Flux on it, Overload consumes it, dealing 10/40/70/100% (based on Realm Warp's rank) increased damage and bouncing to nearby enemies with Flux.
Instantly deal 80/110/140/170/200 (+70% bonus Ability Power) (+4% bonus mana) magic damage and slow an enemy by 35% for 1.5 seconds. If the the target has Flux on it, it is rooted instead, consuming Flux in the process.
Fire an orb that deals 60/90/120/150/180 (+45% bonus Ability Power) (+2% bonus mana) magic damage, spreading Flux to the target and all nearby enemies for 3 seconds.If attempting to apply Flux to an enemy that already has it, it further spreads.
Passive: Overload damage bonus against targets with Flux increased to 40/70/100%.Active: Ryze opens a portal to another location. After 2 seconds, all allies near the portal are teleported to that location.If Ryze becomes unable to cast or move, Realm Warp is cancelled.
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