Seraphine Abilities

the Starry-Eyed Songstress

975 6300
Seraphine is a Mage and Support champion in League of Legends.

Seraphine Base Stats

  • Health: 570 (+104 per level)
  • Health Regen: 6.5 (+0.6 per level)
  • Mana: 440 (+40 per level)
  • Mana Regen: 8 (+1 per level)
  • Damage: 55 (+3 per level)
  • Attack Speed: 0.67 (+1% per level)
  • Armor: 19 (+4.2 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 325

Seraphine Best Tips

We don't have any tips for Seraphine yet! Submit a tip and be the first one!

Seraphine's Damage Type

The damage type that Seraphine deals is mostly Magic Damage.

Seraphine's damage type breakdowns as follows:

  • Magic Damage: 88.24%
  • Physical Damage: 8.96%
  • True Damage: 2.81%

Seraphine Recommended Items

Based on statistics across all regions

Seraphine Abilities - Patch 13.11

Seraphine Stage Presence
Seraphine High Note
Seraphine Surround Sound
Seraphine Beat Drop
Seraphine Encore
Seraphine Stage Presence

Stage Presence

Seraphine Passive

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her 4/8/14/24 (+7% bonus Ability Power) (at levels 1/6/11/16) bonus magic damage and 25 range on her next basic attack.

Notes from allies now only deal 25% damage of Seraphine's Note damage to all targets, including minions.

Seraphine High Note

High Note

Cooldown: 10/8.75/7.5/6.25/5Cost: 65/70/75/80/85 manaRange: 900

Seraphine Q

Seraphine projects a pure note, dealing 55/70/85/100/115 45/50/55/60/65% bonus Ability Power magic damage, increased by the target's missing Health percentage up to 82.5/97.5/112.5/142.5 82.5% bonus Ability Power magic damage damage below 75% Health.

Seraphine Surround Sound

Surround Sound

Cooldown: 28/26/24/22/20Cost: 50/60/70/80/90 manaRange: 800

Seraphine W

Seraphine spurs her nearby allied champions in song, granting herself 20 (+4% per 100 ability power) decaying Move Speed and 50/70/90/110/130 Shield (+35% bonus Ability Power) for 2.5 seconds, her allies 8 (+1.6% per 100 ability power) Move Speed and 50/70/90/110/130 (+25% bonus Ability Power) Shield for 2.5 seconds.

If Seraphine is already Shielded, she calls out to her allies to join her, restoring 5/5.5/6/6.5/7 (+0.4% per 100 ability power)% missing Health to them per nearby ally champion after a 2.5 second delay.

Seraphine Beat Drop

Beat Drop

Cooldown: 10Cost: 60/70/80/90/100 manaRange: 1300

Seraphine E

Seraphine unleashes a heavy soundwave, dealing 60/80/100/120/140 (+35% bonus Ability Power) Magic Damage to enemies in a line and Slowing them by 99% for 1.25 second.

Enemies that are already Slowed are Rooted instead, and Immobilized enemies are Stunned.

Seraphine Encore


Cooldown: 160/130/100Cost: 100 manaRange: 25000

Seraphine R

Seraphine takes the stage, projecting a captivating force that Charms for 1.25/1.5/1.75 seconds and deals 150/200/250 (+60% bonus Ability Power) magic damage.

Any champions struck (including allies) become part of the performance, extending the range of this ability. Allied champions gain maximum Notes.

LoLRift © isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.

This site uses cookies. By continuing to browse the site you are agreeing to our use of cookies. You can find more about this in our Cookies Policies Got it!