Warwick Abilities

the Uncaged Wrath of Zaun

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Warwick is a Fighter and Tank champion in League of Legends.

Warwick Base Stats

  • Health: 620 (+99 per level)
  • Health Regen: 4 (+0.75 per level)
  • Mana: 280 (+35 per level)
  • Mana Regen: 7.47 (+0.58 per level)
  • Damage: 65 (+3 per level)
  • Attack Speed: 0.64 (+2.3% per level)
  • Armor: 33 (+4.4 per level)
  • Magic Resist: 32 (+2.05 per level)
  • Movement Speed: 335

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Warwick's Damage Type

The damage type that Warwick deals is mostly Physical Damage.

Warwick's damage type breakdowns as follows:

  • Physical Damage: 51.97%
  • Magic Damage: 28.30%
  • True Damage: 19.74%

Warwick Recommended Items

Based on statistics across all regions

Warwick Abilities - Patch 13.11

Warwick Eternal Hunger
Warwick Jaws of the Beast
Warwick Blood Hunt
Warwick Primal Howl
Warwick Infinite Duress
Warwick Eternal Hunger

Eternal Hunger

Warwick Passive

Warwick's basic attacks deal 12 - 46 (+15% bonus Attack Damage) (+10% bonus Ability Power) bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Warwick Jaws of the Beast

Jaws of the Beast

Cooldown: 6Cost: 50/60/70/80/90 manaRange: 350

Warwick Q

Warwick lunges forward and bites his target. While the key is held down, he will attach to the target then leap behind them.

On release, deals 120% Attack Damage+90% bonus Ability Power plus 6/7/8/9/10% of your target's maximum health as magic damage (applies On Hit effects). Heal 25/37.5/50/62.5/75% of damage dealt.

While attached, Warwick follows any movements they make and cannot be displaced.

Warwick Blood Hunt

Blood Hunt

Cooldown: 120/105/90/75/60Cost: 70 manaRange: 4000

Warwick W

Passive: Warwick gains 70/80/90/100/110% attack speed against enemies below 50% health. He also senses low health champions globally, moving 35/40/45/50/55% faster toward them when out of combat. These bonuses are tripled against enemies below 20% health.

Active: Warwick briefly senses all enemies. The nearest sensed champion is Blood Hunted for 8 seconds. Cast only while not in combat with a champion.

While no enemies are being hunted, Blood Hunt cools down twice as fast.

Warwick Primal Howl

Primal Howl

Cooldown: 15/14/13/12/11Cost: 40 manaRange: 375

Warwick E

Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. At the end of the duration, or if activated again, Warwick howls, causing all nearby enemies to flee for 1 second.

Warwick Infinite Duress

Infinite Duress

Cooldown: 110/90/70Cost: 100 manaRange: 25000

Warwick R

Warwick leaps 2.5 seconds worth of movement speed in a direction, suppressing the first champion he collides with for 1.5 seconds. Deals 175/350/525 (+167% bonus Attack Damage) magic damage and applies on-hit effects 3 times. Warwick heals for 100% of all damage he deals during Infinite Duress.

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