The damage type that Ornn deals is mostly Magic Damage.
Ornn's damage type breakdowns as follows:
Ornn gains an additional 10% bonus Health, Armor and Magic Resistance from all sources.Ornn can spend gold to forge non-consumable items anywhere.Additionally, when Ornn reaches level 13, he will upgrade any eligible items into masterwork items for himself, up to 1 max. For each level after 13, Ornn can upgrade an item for an ally by going near them and clicking on them, max 1 per ally.Ornn gains an additional 4% bonus health, armor and magic resistance for each Mythic item he upgrades into a MasterworkOrnn can smith items directly from his forge menu or the shop.
Ornn slams the ground, creating a fissure which deals 20/45/70/95/120 (+110% Attack Damage) physical damage and slows by 40% for 2 seconds. A magma pillar then forms at the fissure's end for 4 seconds.The fissure stops shortly after hitting an enemy champion.
Ornn stomps forwards, breathing fire and becoming unstoppable for 0.75 seconds. The fire deals up to 12/13/14/15/16% of the enemy's max health as magic damage (minimum 80/130/180/230/280).Enemies hit by the final gout of flame become Brittle for 3 seconds. The next immobilizing effect against a Brittle enemy has its duration increased by 30% and deals 2.4/2.6/2.8/3/3.2% (scales with level) of their max health as magic damage.Ornn's basic attacks knock back Brittle targets.
Ornn charges, dealing 80/125/170/215/260 (+40% of bonus Armor)(+40% of bonus Magic Resistance) physical damage to enemies hit.If Ornn rams into terrain, he creates a shockwave that knocks up enemies for 1 second and applies Searing Charge's damage to those not hit by the charge.The shockwave destroys magma pillars and terrain created by enemy champions.
Ornn summons a massive lava elemental which stampedes toward him. Enemies run over by the elemental take 125/175/225 (+20% bonus Ability Power) magic damage, are slowed by up to 60% based on distance traveled by the elemental for 2 seconds and become Brittle for 6 seconds.Ornn can recast this ability to smash into the elemental to redirect and empower it. The empowered elemental knocks the first enemy champion hit up for 1.5 seconds (50% duration for subsequent champion hits), deals 125/175/225 (+20% bonus Ability Power) magic damage and applies Brittle.
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