The damage type that Orianna deals is mostly Magic Damage.
Orianna's damage type breakdowns as follows:
Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target up to twice.
Orianna commands her Ball to shoot toward a target location, dealing 60/90/120/150/180 (+50% bonus Ability Power) magic damage to targets along the way. However, it deals 30% less damage for each unit it hits (Minimum 40%).Her Ball remains behind at the target location afterwards.
Orianna commands her Ball to release an electric pulse, dealing 60/105/150/195/240 (+70% bonus Ability Power) magic damage to nearby enemies.The pulse leaves behind an energy field for 3 seconds, lowering enemy Movement Speed by 30/35/40/45/50% and increasing ally Movement Speed by 30/35/40/45/50% for 2 seconds. This effect diminishes over time.
Passive: The Ball adds 6/12/18/24/30 Armor and Magic Resist to the allied champion it is attached to.Active: Orianna commands her Ball to travel to and attach onto an allied champion, shielding them for 2.5 seconds from the next 55/90/125/160/195 (+45% bonus Ability Power) damage. Enemies the Ball passes through along the way are damaged for 60/90/120/150/180 (+30% bonus Ability Power) magic damage.
Orianna commands her Ball to unleash a shockwave after a brief delay, dealing 250/350/450 (+90% bonus Ability Power) magic damage to nearby enemies and flinging them into the air a set distance in the direction of the Ball.
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