Lee Sin Abilities

the Blind Monk

FighterAssassin
880 4800

Lee Sin Base Stats

  • Health: 645 (+105 per level)
  • Health Regen: 7.5 (+0.7 per level)
  • Energy: 200 (+0 per level)
  • Energy Regen: 50 (+0 per level)
  • Damage: 68 (+3.7 per level)
  • Attack Speed: 0.65 (+3% per level)
  • Armor: 36 (+4.9 per level)
  • Magic Resist: 32 (+2.05 per level)
  • Movement Speed: 345

Lee Sin Best Tips

1

Watrasei - one year ago

When clearing the jungle, always weave in 2 auto attacks between spellcasts to maximize your passive.

0

Lee Sin's Damage Type

The damage type that Lee Sin deals is mostly Physical Damage.

Lee Sin's damage type breakdowns as follows:

  • Physical Damage: 63.73%
  • True Damage: 19.29%
  • Magic Damage: 16.99%

Lee Sin Recommended Items

Based on statistics across all regions

Lee Sin Abilities - Patch 13.1

Lee Sin Flurry
P

Flurry

Lee Sin Passive

After Lee Sin uses an ability, his next 2 basic attacks gain 40% Attack Speed and return 20/30/40 (at levels 1/7/13) energy on the first attack and 10/15/20 (at levels 1/7/13) energy on the second.

Lee Sin Sonic Wave / Resonating Strike
Q

Sonic Wave / Resonating Strike

Cooldown: 10/9/8/7/6Cost: 50 | 25 energyRange: 1100

Lee Sin Q

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 55/80/105/130/155 (+100% bonus Attack Damage) physical damage to the first enemy it encounters, granting True Sight of the target. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.

Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 55/80/105/130/155 (+100% bonus Attack Damage) to 110/160/210/260/310 (+200% bonus Attack Damage) physical damage based on the target's missing Health. (Max: 400 Damage vs. Monsters).

Lee Sin Safeguard / Iron Will
W

Safeguard / Iron Will

Cooldown: 12Cost: 50 | 25 energyRange: 700

Lee Sin W

Safeguard: Lee Sin rushes to target ally. If the ally is a champion, Lee Sin shields the ally and himself for 50/100/150/200/250 (+80% bonus Ability Power) damage for 2 seconds and Safeguard's cooldown is reduced by 50%. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.

Iron Will: Lee Sin gains 5/10.5/16/21.5/27% Life Steal and Spell Vamp for 4 seconds.

Lee Sin Tempest / Cripple
E

Tempest / Cripple

Cooldown: 9Cost: 50 | 25 energyRange: 425

Lee Sin E

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals 100/130/160/190/220 (+100% bonus Attack Damage) magic damage. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.

Cripple: Lee Sin cripples nearby enemies struck by Tempest for 4 seconds, slowing their Movement Speed by 20/30/40/50/60%. Movement Speed recovers gradually over the duration.

Lee Sin Dragon's Rage
R

Dragon's Rage

Cooldown: 110/85/60Range: 375

Lee Sin R

Lee Sin performs a powerful roundhouse kick knocking an enemy champion back and dealing 175/400/625 (+200% bonus Attack Damage) physical damage.

Enemies the target collides with are knocked into the air briefly and take physical damage equal to 175/400/625 (+200% bonus Attack Damage) plus 12/15/18% of the initial target's bonus health.

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