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Rumble

Rumble Abilities

the Mechanized Menace

FighterMage
880 4800
Rumble is a Fighter and Mage champion in League of Legends.

Rumble Base Stats

Level: - +
  • Health: 625 (+105 per level)
  • Health Regen: 7 (+0.6 per level)
  • Attack Damage: 61 (+3.2 per level)
  • Attack Speed: 0.64 (+1.85% per level)
  • Armor: 36 (+4.7 per level)
  • Magic Resist: 28 (+1.55 per level)
  • Movement Speed: 345

Rumble's Damage Type

The damage type that Rumble deals is mostly Magic Damage.

Rumble's damage type breakdowns as follows:

  • Magic Damage: 86.06%
  • Physical Damage: 10.11%
  • True Damage: 3.84%

Rumble Recommended Items

Based on statistics across all regions

Rumble Abilities - Patch 13.21

Rumble Junkyard Titan
P
Rumble Flamespitter
Q
Rumble Scrap Shield
W
Rumble Electro Harpoon
E
Rumble The Equalizer
R
Rumble Junkyard Titan
P

Junkyard Titan

Rumble Passive

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 150% Heat, he starts Overheating, gaining 50 - 130% bonus Attack Speed and granting his basic attacks 5 - 40 (+6% of target's maximum health) (+25% bonus Ability Power) bonus damage, but making him unable to cast spells for 4 seconds.

Overheat Monster Damage Cap: 65 - 150

Rumble Flamespitter
Q

Flamespitter

Cooldown: 10/9/8/7/6Range: 600

Rumble Q

Rumble torches his opponents, dealing 135/150/165/180/195 (+6/7/8/9/10% of enemy current health)(+110% bonus Ability Power) magic damage in a cone over 3 seconds. This spell deals 55/60/65/70/75% damage to minions.

Danger Zone Bonus: Deals 150% damage.

Monster Cap on Percent Healh Damage: 65 - 300

Rumble Scrap Shield
W

Scrap Shield

Cooldown: 6Range: 20

Rumble W

Rumble tosses up a shield for 1.5 seconds that absorbs 25/55/85/115/145 (+25% bonus Ability Power) damage. Rumble also gains an additional 10/15/20/25/30% Movement Speed for 1 second.

Danger Zone Bonus: 50% increase in shield health and Movement Speed.

Rumble Electro Harpoon
E

Electro Harpoon

Cooldown: 0.5Range: 850

Rumble E

Rumble shoots his opponent with up to 2 tasers, dealing 60/85/110/135/160 (+40% bonus Ability Power) magic damage and applying a stacking slow of 15/20/25/30/35% for 2 seconds and reduces the enemy's Magic Resist by 12/14/16/18/20%.

Danger Zone Bonus: Damage, slow percentage, and Magic Resist are increased by 50%.

Rumble's Electro Harpoon recharges every 6 seconds.

Electro Harpoon generates 20 Heat

Rumble The Equalizer
R

The Equalizer

Cooldown: 130/105/80Range: 1750

Rumble R

Rumble launches a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35% and take 130/185/240 (+30% bonus Ability Power) magic damage each second. Max Damage: 700/1050/1400 (+1.75% bonus Ability Power)

You can control the placement of this attack by clicking and dragging your mouse in a line.

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