Rumble Abilities

the Mechanized Menace

880 4800
Rumble is a Fighter and Mage champion in League of Legends.

Rumble Base Stats

  • Health: 659 (+99 per level)
  • Health Regen: 8 (+0.6 per level)
  • Damage: 61 (+3.2 per level)
  • Attack Speed: 0.64 (+1.85% per level)
  • Armor: 36 (+4.7 per level)
  • Magic Resist: 28 (+1.55 per level)
  • Movement Speed: 345

Rumble Best Tips

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Rumble's Damage Type

The damage type that Rumble deals is mostly Magic Damage.

Rumble's damage type breakdowns as follows:

  • Magic Damage: 86.59%
  • Physical Damage: 9.60%
  • True Damage: 3.80%

Rumble Recommended Items

Based on statistics across all regions

Rumble Abilities - Patch 13.11

Rumble Junkyard Titan
Rumble Flamespitter
Rumble Scrap Shield
Rumble Electro Harpoon
Rumble The Equalizer
Rumble Junkyard Titan

Junkyard Titan

Rumble Passive

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining 20 - 80% bonus Attack Speed and granting his basic attacks 5 - 40 (+6% of target's maximum health) (+25% bonus Ability Power) bonus damage, but making him unable to cast spells for a few seconds.

Rumble Flamespitter


Cooldown: 10/9/8/7/6Range: 600

Rumble Q

Rumble torches his opponents, dealing 180/220/260/300/340 (+110% bonus Ability Power) magic damage in a cone over 3 seconds. This spell deals 60/65/70/75/80% damage to minions.

Danger Zone Bonus: Deals 150% damage.

Rumble Scrap Shield

Scrap Shield

Cooldown: 6Range: 20

Rumble W

Rumble tosses up a shield for 1.5 seconds that absorbs 60/90/120/150/180 (+45% bonus Ability Power) damage. Rumble also gains an additional 10/15/20/25/30% Movement Speed for 1 second.

Danger Zone Bonus: 50% increase in shield health and Movement Speed.

Rumble Electro Harpoon

Electro Harpoon

Cooldown: 0.5Range: 850

Rumble E

Rumble shoots his opponent with up to 2 tasers, dealing 60/85/110/135/160 (+40% bonus Ability Power) magic damage and applying a stacking slow of 15/20/25/30/35% for 2 seconds and reduces the enemy's Magic Resist by 12/14/16/18/20%.

Danger Zone Bonus: Damage, slow percentage, and Magic Resist are increased by 50%.

Rumble's Electro Harpoon recharges every 6 seconds.

Rumble The Equalizer

The Equalizer

Cooldown: 100/85/70Range: 1750

Rumble R

Rumble launches a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35% and take 130/185/240 (+30% bonus Ability Power) magic damage each second. Max Damage: 700/1050/1400 (+1.75% bonus Ability Power)

You can control the placement of this attack by clicking and dragging your mouse in a line.

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