The damage type that Pantheon deals is mostly Physical Damage.
Pantheon's damage type breakdowns as follows:
Pantheon gains a stack when he lands a basic attack or casts an ability, stacking up to a maximum of 5. At max stacks, Pantheon's next basic ability consume the stacks to gain additional effects.Pantheon starts the game with full stacks.Pantheon gains 5 stacks when he recalls.
Tap: Pantheon thrusts his spear, dealing 70/100/130/160/190 (+ 115% bonus Attack Damage) physical damage to enemies hit. Refunds 60% of Comet Spear's cooldown and increases the physical damage on targets below 20% health dealing 155/230/305/380/455 (+ 230% bonus Attack Damage) physical damage.Hold: Pantheon hurls his spear, dealing 75/115/155/195/235 (+ 115% bonus Attack Damage) physical damage to the first enemy hit and 50% less to further targets. Deals 155/230/305/380/455 (+ 230% bonus Attack Damage) physical damage to targets below 20% health instead.Mortal Will Bonus: Deals an additional 20 - 241 physical damage.Comet spear does 70% damage to Minions and 105% Monsters
Pantheon dashes to an enemy, dealing 60/100/140/180/220 (+100% bonus Ability Power) physical damage and stunning them for 1 second.Mortal Will Bonus: Pantheon's next attack strikes 3 times, dealing a total of 120 - 165% physical damage.
Pantheon braces his shield and engages enemies in a chosen direction for 1.5 seconds, becoming immune to non-tower damage from that direction and dealing 150% physical damage over the duration.The last hit slams with Pantheon's shield, dealing 55/105/155/205/255 (+150% bonus Attack Damage) physical damage. Mortal Will Bonus: When Pantheon slams his shield he gains 60% MoveSpeed for 1.5 seconds.
Passive: Pantheon gains 10/20/30% Armor Penetration.Active: Pantheon gathers his strength to leap high into the air. He throws his spear from above which in a small area deals 40/70/100/130/160/190 (+115% bonus Attack Damage) physical damage and slows by 50% for 2 seconds.Pantheon then crashes down as a meteor at the target area a few seconds later. Deals up to 300/500/700 (+100% bonus Ability Power) magic damage to enemies in a line (decreased by up to 50% at the edges of the area).Grand Starfall instantly readies Mortal Will.
isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.