Renata Glasc Abilities

the Chem-Baroness

SupportMage
975 6300

Renata Glasc Base Stats

  • Health: 545 (+94 per level)
  • Health Regen: 5.5 (+0.55 per level)
  • Mana: 350 (+50 per level)
  • Mana Regen: 11.5 (+0.5 per level)
  • Damage: 49 (+3 per level)
  • Attack Speed: 0.63 (+2.11% per level)
  • Armor: 27 (+4.7 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 330

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Renata Glasc's Damage Type

The damage type that Renata Glasc deals is mostly Magic Damage.

Renata Glasc's damage type breakdowns as follows:

  • Magic Damage: 72.05%
  • Physical Damage: 15.82%
  • True Damage: 12.18%

Renata Glasc Recommended Items

Based on statistics across all regions

Renata Glasc Abilities - Patch 13.1

Renata Glasc Leverage
P

Leverage

Renata Glasc Passive

Renata's Attacks deal 1 - 2% (levels 1-11) (+2% per 100 ability power) bonus damage and mark enemies for 6 seconds. Renata's allies can damage marked enemies to deal 1 - 2% (+2% per 100 ability power) bonus damage.

Attacking a marked enemy will only refresh their mark's duration. Marking a different enemy will remove the mark from the previous target. Leverage's damage is capped at 150 against monsters.

Renata Glasc Handshake
Q

Handshake

Cooldown: 16Cost: 80 manaRange: 900

Renata Glasc Q

Renata sends out a missile from her arm, Rooting the first enemy hit for 1 second and dealing 80/125/170/215/260 (+80% bonus Ability Power) magic damage.

Recast: Renata Pulls the enemy in a direction, dealing 80/125/170/215/260 (+80% bonus Ability Power) magic damage to enemies they are thrown into and Stunning for 0.5 seconds if the thrown enemy is a champion.

Renata Glasc Bailout
W

Bailout

Cooldown: 28/27/26/25/24Cost: 80 manaRange: 800

Renata Glasc W

Renata infuses an ally champion, granting 10/15/20/25/30 (+1% per 100 ability power) Attack Speed and 10/12.5/15/17.5/20 (+1% per 100 ability power) Move Speed towards enemies, increasing to 20/30/40/50/60 (+2% per 100 ability power) Attack Speed and 20/25/30/35/40 (+2% per 100 ability power) Move Speed over 5 seconds. Takedowns refresh the duration of the buff.

If the ally would die, they instead return to full Health, which then decays over 3 seconds.

If they get a Takedown while decaying, they will be set to 20% max Health and stop decaying.

The Champion's death can be delayed by healing or similar effects while in the decaying state, but cannot be prevented unless the Champion gets a Takedown. Champions can only delay their death once.

Renata Glasc Loyalty Program
E

Loyalty Program

Cooldown: 14/13/12/11/10Cost: 70/80/90/100/110 manaRange: 800

Renata Glasc E

Renata sends out a pair of chemtech missiles, dealing 65/95/125/155/185 +(55% bonus Ability Power magic damage and Slowing surrounding enemies and enemies hit by 30% for 2 seconds. Allies hit gain 50/65/80/95/110 (+50% bonus Ability Power) Shield for 2 seconds.

Renata Glasc Hostile Takeover
R

Hostile Takeover

Cooldown: 150/130/110Cost: 100 manaRange: 2000

Renata Glasc R

Renata sends out a wave of chemicals, Berserking enemies for 1.25/1.75/2.25 seconds, causing them to Attack the nearest unit, prioritizing their allies.

While Berserk, enemies gain 100% Attack Speed.

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