K'Sante Abilities

the Pride of Nazumah

TankFighter
975 7300

K'Sante Base Stats

  • Health: 610 (+108 per level)
  • Health Regen: 9.5 (+0.85 per level)
  • Mana: 290 (+60 per level)
  • Mana Regen: 7 (+1 per level)
  • Damage: 64 (+3.5 per level)
  • Attack Speed: 0.63 (+2.5% per level)
  • Armor: 33 (+4.7 per level)
  • Magic Resist: 30 (+2.1 per level)
  • Movement Speed: 330

K'Sante Best Tips

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K'Sante's Damage Type

The damage type that K'Sante deals is mostly Physical Damage.

K'Sante's damage type breakdowns as follows:

  • Physical Damage: 85.99%
  • Magic Damage: 8.16%
  • True Damage: 5.85%

K'Sante Recommended Items

Based on statistics across all regions

K'Sante Abilities - Patch 13.1

K
P

Dauntless Instinct

K'Sante Passive

K'Sante's Abilities mark targets for 4 seconds. Enemies hit by K'Sante basic attacks gain 25 bonus range and consume the mark, dealing 5 - 20 (+1/1.33/1.66/2% target's maximum health) bonus physical damage.

All Out:Attacking a marked enemy instead deals physical damage and additional max health true damage.

K
Q

Ntofo Strikes

Cooldown: 4Cost: 15 manaRange: 450

K'Sante Q

K'Sante slams his weapon down, dealing 50/75/100/125/150 (+40% Attack Damage) (+30% of bonus Armor) (+30% of bonus Magic Resistance) physical damage and briefly Slowing the enemies struck by 80%.

When an enemy is hit, K'Sante gains a stack of Ntofo Strikes for 6 seconds. At 2 stacks, K'Sante instead fires a shockwave that Stuns and Pulls enemies for 1 second.

All Out: This Ability's Cooldown is reduced by 1 seconds and no longer inflicts Slow.

K
W

Path Maker

Cooldown: 24/22/20/18/16Cost: 75/80/85/90/95 manaRange: 600

K'Sante W

Begin Charging: K'Sante raises his weapons defensively for up to 1 second, becoming Unstoppable and reducing incoming damage by 25% (+10% per 100 bonus armor) (+10% per 100 bonus magic resistance) (+1% per 100 bonus health).

Release: K'Sante rams forward, dealing between 2/2.25/2.5/2.75/3% and 7/7.25/7.5/7.75/8% max Health physical damage based on charge time. K'Sante Knocks Back and Stuns enemies for a duration between 0.35/0.45/0.55/0.65/0.75 and 0.85/0.95/1.05/1.15/1.25 seconds.

All Out: This Ability's Cooldown is refreshed. This Ability will no longer Knock Back or Stun. This Ability's damage reduction increases to 30% (+12% per 100 bonus armor) (+12% per 100 bonus magic resistance) (+1.2% per 100 bonus health), it deals additional physical damage between 25/35/45/55/65 +50% bonus Attack Damage and 110/170/230/290/350 (+50% bonus Attack Damage), and its charge and dash speed are doubled.

K
E

Footwork

Cooldown: 9/8.5/8/7.5/7Cost: 45/50/55/60/65 manaRange: 525

K'Sante E

K'Sante dashes, gaining 45/65/85/105/125 Shield (+15% of bonus Health) for 2 seconds. If dashing to an ally, the distance of the dash is significantly increased and the ally is also Shielded.

All Out: This Ability's dash speed is increased. Dashing without an ally has increased range and can go over walls.

W paratially reset auto attacks in K'Sante's ase form, and will be a full auto attack reset while in his All Out form

K
R

All Out

Cooldown: 120/100/80Cost: 100 manaRange: 250

K'Sante R

K'Sante shatters his ntofos, dealing 35/70/105 (+20% Attack Damage physical damage and Knocking Back an enemy champion. Enemies that hit a wall instead take 150/250/350 20% Attack Damage physical damage, are Knocked Back over the wall, and are briefly Stunned. K'Sante then dashes after the enemy and goes All Out for 20 seconds.

All Out K'Sante loses 45% max Health, 65% Bonus Armor, and 65% Bonus Magic Resistance. K'Sante gains 5 (+32.5% of bonus Armor) (+32.5% of bonus Magic Resistance) Attack Damage, 10 (+0.75% per 100 bonus health) Omnivamp, and transforms his Abilities.

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