The damage type that Malzahar deals is mostly Magic Damage.
Malzahar's damage type breakdowns as follows:
When he hasn't taken damage or been crowd controlled in the last 30/24/18/12 (at levels 1/6/11/16) seconds, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.Damage from lane minions is unaffected.
Malzahar opens two portals to the Void that fire projectiles inward, dealing 70/105/140/175/210 (+55% bonus Ability Power) magic damage and silencing enemies hit for 1/1.25/1.5/1.75/2 second(s).
Passive: Casting Malzahar's other spells gives him Gathering Swarm, increasing the number of Voidlings summoned by Void Swarm (max 2).Active: Summons one or more Voidlings. Voidlings last 8/8/9/9/10 seconds and deal an additional 12/14/16/18/20 (+20% bonus Ability Power) (+40% bonus Attack Damage) magic damage each hit.Voidlings deal 300% damage to lane minions affected by Malefic Visions.Voidlings deal 50% damage to epic monsters.
Deal 80/115/150/185/220 (+80% bonus Ability Power) magic damage to an enemy target over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.If the victim is killed, Malzahar gains Mana (2% of max mana) and the visions spread to the nearest enemy.Malefic Visions executes minions below 15 - 45 health (at levels 1-11).
Malzahar suppresses a target champion for 2.5 seconds, dealing 125/225/325 (+80% bonus Ability Power) magic damage over the duration. A zone of negative energy is created around his target for 5 seconds, dealing 2/3/4% (+0.5% bonus Ability Power) of nearby enemies max health as magic damage per second.
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