Lets your Smite mark Champions, giving you combat power against them.
Limited to 1 Jungle item+10% Life Steal vs. MonstersPassive - Challenging Smite:
Smite can be cast on enemy champions, marking them for 4 seconds. While marked, the target is revealed, your basic attacks deal bonus true damage over 3 seconds, and their damage to you is reduced by 20%.UNIQUE Passive - Tooth / Nail:
Basic attacks vs Monster deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana.
Killing monsters grants special bonus experience
Killing Large Monsters grants 50 bonus experience.
Killing any Large or Epic Monster higher level than you are awards 50 bonus experience per level difference.
(Non epic Monsters only award experience to their killer. A monster's level increases based on the average level of champions in the game.)