Fiora Statistics in North America

  • Game patch: 9.22
  • Game count: 725,881
  • Average match length: 29:01
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Fiora

Fiora

the Grand Duelist

  • P Duelist's Dance

    Duelist's Dance

    Fiora challenges nearby enemy Champions to dodge her. She calls out a direction from which she will try to strike. If she can complete her own challenge, she deals 2.5% (+4.5% per 100 bonus attack damage) of target's maximum health as true damage, heals for 40 - 115, gains 15/25/35/45 (15% + 10%* Grand Challenge's Rank)% bonus movement speed, and calls out a new direction.

  • Q Lunge

    Lunge

    Cooldown: 16/14/12/10/8Cost: 20/25/30/35/40 manaRange: 400

    Fiora lunges in a direction and stabs a nearby enemy, dealing 70/80/90/100/110 (+60% bonus Attack Damage) physical damage and applying on-hit effects. This attack prioritizes Vitals and enemies it will kill.

    If this ability hits an enemy, 60% of its cooldown is refunded.

  • W Riposte

    Riposte

    Cooldown: 0Cost: 50 manaRange: 750

    Fiora parries all incoming damage, debuffs, and disables for the next 0.75 seconds and then stabs in the target direction.

    The stab deals 110/150/190/230/270 (+100% bonus Ability Power) magic damage to the first enemy champion hit and slows their movement and attack speed by 50% for 2 seconds.

    If Fiora parries an immobilizing effect, Riposte stuns instead of slowing.

  • E Bladework

    Bladework

    Cooldown: 11/9.5/8/6.5/5Cost: 40 manaRange: 425

    Fiora gains 50/60/70/80/90% attack speed for her next two attacks. The first attack cannot critically strike, but will apply a 30% slow for 1 second. The second attack is guaranteed to critically strike for 160/170/180/190/200% damage.

  • R Grand Challenge

    Grand Challenge

    Cooldown: 110/90/70Cost: 100 manaRange: 500

    Fiora reveals all four Vitals on target champion. In addition, Fiora gains Duelist's Dance's movement speed bonus while near the target.

    If Fiora hits all 4 Vitals in 8 seconds or if the target dies after she has hit at least one, Fiora and her allies in the area are healed for 80/110/140 (+60% bonus Attack Damage) each second for between 2 to 5 seconds, scaling with the amount of Vitals hit.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Skills Order

Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
2
14
15
17
18
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
3
8
10
12
13
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
16
Win Rate:51.09%
Ban Rate:10.12%
Pick Rate:7.05%
Kills: 6.23
Deaths: 6.13
Assists: 4.49
Minions Killed:159
Gold Earned:11,571
Gold Spent:10,661
Double Kills:0.86
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.33
Largest Killing Spree: 2.51
Largest Multi Kill: 1.10
Wards Killed: 1.50
Wards Placed: 7.83
Vision Wards Bought: 0.83
Tower Kills: 1.99
Win rate by Game Length
This graphic shows you the average Win Rate for Fiora based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 17.65%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

83.68%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

15.91%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

0.19%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.17%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

39.33%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

35.31%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

17.16%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

3.61%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

3.15%
Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
2
14
15
17
18
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
3
8
10
12
13
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
16

Pick Rate

53.23%
Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
3
14
15
17
18
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
2
8
10
12
13
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
16

Pick Rate

40.16%
Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
2
8
10
12
13
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
3
14
15
17
18
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
16

Pick Rate

2.39%
Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
2
14
15
16
18
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
3
8
10
12
13
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
17

Pick Rate

2.23%
Q
Lunge

Lunge

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
1
4
5
7
9
W
Riposte

Riposte

Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
3
14
15
16
18
E
Bladework

Bladework

Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
2
8
10
12
13
R
Grand Challenge

Grand Challenge

Fiora reveals all four Vitals on an enemy champion and gains movement speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
6
11
17

Pick Rate

1.66%

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