Sion Stats

Find Sion Builds, Stats, Winrate, Runes, Graphs and more in All regions for Patch 13.1

  • Game patch: 13.1
  • Game count: 7,994,579
  • Average match length: 29:37
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

51.10 %

Ban Rate

1.48 %

Pick Rate

4.50 %

Sion Runes

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Sion Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.

Sion Skills Order

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
2
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
1
8
10
12
13
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
3
14
15
17
18
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Sion based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Sion Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Sion Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Sion First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 16.35% Win Rate: 59.68% Gold Cost: 400
Pick Rate: 6.73% Win Rate: 59.13% Gold Cost: 900
Pick Rate: 4.59% Win Rate: 55.50% Gold Cost: 350

Sion First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 3.05% Win Rate: 48.19% Gold Cost: 400
Pick Rate: 1.72% Win Rate: 46.08% Gold Cost: 300
Pick Rate: 1.50% Win Rate: 43.03% Gold Cost: 350

Sion Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 90.44% Win Rate: 51.04%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 7.45% Win Rate: 53.10%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 2.90% Win Rate: 49.91%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 1.09% Win Rate: 53.07%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
Pick Rate: 0.28% Win Rate: 49.61%
Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 15.32%

Win Rate: 51.44%

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 8.88%

Win Rate: 51.95%

Resolve

Live forever
Durability and crowd control

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate: 9.37%

Win Rate: 51.11%

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 8.00%

Win Rate: 51.52%

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Resolve
Live forever
Durability and crowd control

Pick Rate: 6.43%

Win Rate: 46.47%

Pick Rate: 41.80%

Win Rate: 61.30%

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
2
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
1
8
10
12
13
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
3
14
15
17
18
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16

Pick Rate: 23.30%

Win Rate: 60.80%

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
1
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
2
8
10
12
13
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
3
14
15
17
18
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16

Pick Rate: 4.86%

Win Rate: 56.99%

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
2
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
1
14
15
17
18
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
3
8
10
12
13
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16

Pick Rate: 3.51%

Win Rate: 57.75%

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
1
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
2
14
15
17
18
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
3
8
10
12
13
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16

Pick Rate: 4.04%

Win Rate: 60.60%

Q
Decimating Smash

Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
1
4
5
7
9
W
Soul Furnace

Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
3
8
10
12
13
E
Roar of the Slayer

Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
2
14
15
17
18
R
Unstoppable Onslaught

Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
6
11
16
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