Zoe Statistics in North America

  • Game patch: 9.22
  • Game count: 289,068
  • Average match length: 29:01
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Zoe

Zoe

the Aspect of Twilight

  • P More Sparkles!

    More Sparkles!

    Zoe's next basic attack after casting a spell deals:

    • Levels 1 - 6: 16/20/24/28/32/36 (+20% bonus Ability Power) bonus magic damage.
    • Levels 7 - 10: 42/48/54/60 (+20% bonus Ability Power) bonus magic damage.
    • Levels 11 - 14: 66/74/82/90 (+20% bonus Ability Power) bonus magic damage.
    • Levels 15 - 18: 100/110/120/130 (+20% bonus Ability Power) bonus magic damage.

  • Q Paddle Star!

    Paddle Star!

    Cooldown: 8.5/8/7.5/7/6.5Cost: 50/55/60/65/70 manaRange: 800

    Fire a missile that deals increasing damage the further it travels -- 50/80/110/140/170 (+60% bonus Ability Power) to 187/250/312/375 (+150% bonus Ability Power) magic damage. Enemies near the first target hit take 80% damage.


    Recast to redirect the missile to a new position near Zoe.

    Paddle Star! deals damage based on a combination of Paddle Star's rank and Zoe's level.

  • W Spell Thief

    Spell Thief

    Cooldown: 0.25Range: 3000/4500/6000/3000/3000

    Enemy Summoner Spell and Active Item casts drop spell shards lasting 40 seconds. Some minions also drop a spell shard when Zoe kills them.

    Active: Collecting a spell shard grants one cast of that spell.
    ____________________________________________

    Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 30/40/50/60/70% movement speed for seconds and tosses up to 3 missiles at her attack target, dealing 75/105/135/165/195 (+40% bonus Ability Power) magic damage total. Each missile can apply More Sparkles!

    Movement speed bonus and missile damage improve with spell rank.

  • E Sleepy Trouble Bubble

    Sleepy Trouble Bubble

    Cooldown: 20/18.5/17/15.5/14Cost: 80 manaRange: 800

    Dropkick a bubble that deals 60/100/140/180/220 (+40% bonus Ability Power) magic damage, lingering as a trap if it hits nothing, slowing the enemy by 10/15/20/25/30% otherwise. The bubble's range is extended when flying over a wall.

    After a delay, the victim falls asleep for 2 seconds. Attacks and spell hits break sleep but deal double damage, up to 60/100/140/180/220 (+40% bonus Ability Power) bonus true damage.

  • R Portal Jump

    Portal Jump

    Cooldown: 11/8/5Cost: 50 manaRange: 575

    Blink to a nearby position for 1 second. Then blink back.

    Zoe may cast and attack, but not move, during this time. She can also see over walls.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Frequent Runes

Domination

Hunt and eliminate prey
Burst damage and target access

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
1
4
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
3
14
15
17
18
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
2
8
10
12
13
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16
Win Rate:49.24%
Ban Rate:3.31%
Pick Rate:2.82%
Kills: 7.01
Deaths: 5.48
Assists: 7.02
Minions Killed:135
Gold Earned:10,555
Gold Spent:9,575
Double Kills:0.48
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.87
Largest Killing Spree: 2.66
Largest Multi Kill: 0.83
Wards Killed: 1.51
Wards Placed: 9.01
Vision Wards Bought: 1.18
Tower Kills: 0.99
Win rate by Game Length
This graphic shows you the average Win Rate for Zoe based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

85.21%
  • Barrier

    Barrier

    Cooldown: 180 seconds
    Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

7.96%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

3.97%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

1.79%
Domination

Hunt and eliminate prey
Burst damage and target access

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

40.99%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

27.83%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

11.02%
Domination

Hunt and eliminate prey
Burst damage and target access

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

9.86%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

6.02%
Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
1
4
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
3
14
15
17
18
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
2
8
10
12
13
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16

Pick Rate

74.29%
Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
1
4
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
2
14
15
17
18
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
3
8
10
12
13
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16

Pick Rate

12.40%
Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
2
4
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
3
14
15
17
18
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
1
8
10
12
13
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16

Pick Rate

5.48%
Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
1
3
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
4
14
15
17
18
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
2
8
10
12
13
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16

Pick Rate

3.83%
Q
Paddle Star!

Paddle Star!

Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
1
4
5
7
9
W
Spell Thief

Spell Thief

Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
3
8
10
12
13
E
Sleepy Trouble Bubble

Sleepy Trouble Bubble

Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
2
14
15
17
18
R
Portal Jump

Portal Jump

Blink to a nearby position for 1 second. Then blink back.
6
11
16

Pick Rate

2.59%

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