Zyra Statistics in North America

  • Game patch: 9.22
  • Game count: 559,376
  • Average match length: 29:01
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Zyra

Zyra

Rise of the Thorns

  • P Garden of Thorns

    Garden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level and lasting 30 seconds. If an enemy Champion steps on a seed, it dies.

    Zyra can cast spells near seeds to grow plants. Extra plants striking the same target deal reduced damage.

  • Q Deadly Spines

    Deadly Spines

    Cooldown: 7/6.5/6/5.5/5Cost: 70 manaRange: 800

    Thick vines spread through the ground and explode into spines, dealing 60/95/130/165/200 (+60% bonus Ability Power) magic damage to enemies within the area.

    Garden of Thorns: If Deadly Spines is cast near a seed, a Thorn Spitter grows, dealing 20/40/60/80/100 (+15% bonus Ability Power) magic damage. A Thorn Spitter has 575 range and lasts 8 seconds.

  • W Rampant Growth

    Rampant Growth

    Cooldown: 0Range: 850

    Plants a seed, lasting 60 seconds. If an enemy Champion steps on a seed, it dies. Seeds spawned by Rampant Growth grant vision in a small area, and if stepped on they grant True Sight of the enemy champion for 2 seconds.

    Zyra stores a seed every 20/18/16/14/12 seconds (Max: 8 seeds planted). Each time she kills an enemy, Rampant Growth's recharge time is reduced by 20% (100% for champion takedowns, large minion kills, and large monster kills).

  • E Grasping Roots

    Grasping Roots

    Cooldown: 12Cost: 70/75/80/85/90 manaRange: 1100

    Sends forward vines dealing 60/105/150/195/240 (+50% bonus Ability Power) magic damage and rooting enemies for 1/1.25/1.5/1.75/2 second(s).

    Garden of Thorns: If Grasping Roots passes near a seed, a Vine Lasher grows dealing 30/35/40/45/50 (+15% bonus Ability Power) magic damage and slowing enemies by 30% for 2 seconds. A Vine Lasher has 400 range and lasts 8 seconds.

  • R Stranglethorns

    Stranglethorns

    Cooldown: 110/100/90Cost: 100 manaRange: 700

    Summons the fury of nature, growing a twisted thicket at target location which deals 180/265/350 (+70% bonus Ability Power) magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.

    Garden of Thorns: Plants within the thicket are enraged, resetting their duration, gaining 50% Health and attacking in a flurry for 200% total damage.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Frequent Runes

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
1
4
5
7
9
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
2
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
3
8
10
12
13
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16
Win Rate:51.85%
Ban Rate:3.75%
Pick Rate:5.44%
Kills: 4.00
Deaths: 6.24
Assists: 10.46
Minions Killed:43
Gold Earned:9,762
Gold Spent:8,731
Double Kills:0.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.00
Largest Killing Spree: 1.67
Largest Multi Kill: 0.83
Wards Killed: 4.23
Wards Placed: 21.57
Vision Wards Bought: 2.54
Tower Kills: 0.02
Win rate by Game Length
This graphic shows you the average Win Rate for Zyra based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 4.61%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Pick Rate: 0.88%

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

86.41%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

10.02%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

2.60%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

0.91%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

33.06%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

20.03%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

18.67%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

14.49%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

9.16%
Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
1
4
5
7
9
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
2
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
3
8
10
12
13
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16

Pick Rate

29.92%
Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
1
4
5
7
9
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
3
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
2
8
10
12
13
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16

Pick Rate

23.96%
Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
2
8
10
12
13
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
3
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
1
4
5
7
9
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16

Pick Rate

18.04%
Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
3
8
10
12
13
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
2
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
1
4
5
7
9
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16

Pick Rate

14.86%
Q
Deadly Spines

Deadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
1
8
10
12
13
W
Rampant Growth

Rampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
2
14
15
17
18
E
Grasping Roots

Grasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
3
4
5
7
9
R
Stranglethorns

Stranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
6
11
16

Pick Rate

5.58%

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