Lets your Smite slow Champions
Limited to 1 Jungle item+10% Life Steal vs. Monsters
+225% Base Mana Regen while in JungleUNIQUE Passive - Chilling Smite:
Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds. UNIQUE Passive - Tooth / Nail:
Basic attacks vs Monster deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana.
Killing monsters grants special bonus experience
Killing Large Monsters grants 50 bonus experience.
Killing any Large or Epic Monster higher level than you are awards 50 bonus experience per level difference.
(Non epic Monsters only award experience to their killer. A monster's level increases based on the average level of champions in the game.)
. This item's healing will be increased by 50% when under 30% Health.