Miss Fortune Statistics in North America

  • Game patch: 9.22
  • Game count: 173,821
  • Average match length: 29:08
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Miss Fortune

Miss Fortune

the Bounty Hunter

  • P Love Tap

    Love Tap

    Miss Fortune deals 50/60/70/80/90/100% Attack Damage (at levels 1/4/7/9/11/13) bonus physical damage whenever she attacks a new target.

  • Q Double Up

    Double Up

    Cooldown: 7/6/5/4/3Cost: 43/46/49/52/55 manaRange: 650

    Miss Fortune fires a bouncing shot through an enemy, dealing 20/40/60/80/100 (+100% Attack Damage) (+35% bonus Ability Power) physical damage to each target hit. Both apply on-hit effects.

    The second shot can critically strike for 100% damage, and it always critically strikes if the first shot kills its target.

  • W Strut

    Strut

    Cooldown: 12Cost: 30 manaRange: 600

    Passive: After 5 seconds of not taking direct damage, Miss Fortune gains 25 Movement Speed. After another 5 seconds, this bonus increases to 60/70/80/90/100.

    Active: Fully activates Strut's Movement Speed and grants 40/55/70/85/100% Attack Speed for 4 seconds.

    Love Taps reduce the cooldown of Strut by 2 - 1.1 seconds (based on cooldown reduction).

  • E Make It Rain

    Make It Rain

    Cooldown: 18/16/14/12/10Cost: 80 manaRange: 1000

    Miss Fortune reveals an area, raining down bullets that deal 80/115/150/185/220 (+80% bonus Ability Power) magic damage over 2 seconds and slow enemies hit by 40/45/50/55/60%.

  • R Bullet Time

    Bullet Time

    Cooldown: 120/110/100Cost: 100 manaRange: 400

    Miss Fortune channels a barrage of bullets for 3 seconds, dealing (+35% bonus Attack Damage) (+20% bonus Ability Power) physical damage per wave (12/14/16 waves total).

    Each wave of Bullet Time can critically strike for 20% damage.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Frequent Runes

Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Skills Order

Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
4
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
2
8
10
12
13
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
3
14
15
17
18
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
16
Win Rate:52.88%
Ban Rate:3.39%
Pick Rate:13.81%
Kills: 6.93
Deaths: 6.00
Assists: 8.00
Minions Killed:153
Gold Earned:11,852
Gold Spent:10,792
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.83
Largest Killing Spree: 2.50
Largest Multi Kill: 1.67
Wards Killed: 2.60
Wards Placed: 9.17
Vision Wards Bought: 1.00
Tower Kills: 1.37
Win rate by Game Length
This graphic shows you the average Win Rate for Miss Fortune based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 13.08%
Pick Rate: 2.78%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

93.30%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

4.16%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

1.69%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.66%
Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

58.79%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

21.32%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

6.24%
Inspiration

Outwit mere mortals
Creative tools and rule bending

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

5.66%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

2.31%
Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
4
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
2
8
10
12
13
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
3
14
15
17
18
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
16

Pick Rate

40.12%
Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
4
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
3
8
10
12
13
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
2
14
15
17
18
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
16

Pick Rate

29.08%
Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
4
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
3
14
15
17
18
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
2
8
10
12
13
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
16

Pick Rate

12.75%
Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
4
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
2
8
10
12
13
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
3
14
15
16
18
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
17

Pick Rate

11.57%
Q
Double Up

Double Up

Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
1
3
5
7
9
W
Strut

Strut

Miss Fortune passively gains Movement Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
2
8
10
12
13
E
Make It Rain

Make It Rain

Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
4
14
15
17
18
R
Bullet Time

Bullet Time

Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
6
11
16

Pick Rate

3.20%

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