Lucian Statistics in North America

  • Game patch: 9.22
  • Game count: 230,479
  • Average match length: 29:10
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Lucian

Lucian

the Purifier

  • P Lightslinger

    Lightslinger

    Whenever Lucian uses an ability, his next attack becomes a double-shot. The second shot deals 50/55/60% of attack damage and can critically strike for 75% damage

  • Q Piercing Light

    Piercing Light

    Cooldown: 9/8/7/6/5Cost: 50/60/70/80/90 manaRange: 500

    Shoots a bolt of piercing light through an enemy unit, damaging enemies in a line for 85/120/155/190/225 (+60/75/90/105/120% Attack Damage) physical damage.

    Piercing Light's cast time decreases slightly as Lucian gains levels.

  • W Ardent Blaze

    Ardent Blaze

    Cooldown: 14/13/12/11/10Cost: 70 manaRange: 900

    Fires a shot that explodes upon enemy contact or reaching the end of its path. The explosion deals 75/110/145/180/215 (+90% bonus Ability Power) magic damage and marks enemies for 6 seconds.

    When Lucian or his allies damage a marked target, Lucian gains 60/65/70/75/80 Movement Speed for 1 second.

  • E Relentless Pursuit

    Relentless Pursuit

    Cooldown: 22/20/18/16/14Cost: 40/30/20/10/0 manaRange: 445

    Quickly dashes a short distance.

    Whenever Lightslinger hits an enemy, Relentless Pursuit's cooldown is reduced by 1 second (doubles to 2 seconds against champions).

  • R The Culling

    The Culling

    Cooldown: 110/100/90Cost: 100 manaRange: 1400

    Lucian moves freely while firing rapidly in a single direction for 3 seconds. His shots collide with the first enemy they hit and each do 20/40/60 (+10% bonus Ability Power) (+25% Attack Damage) physical damage. The Culling does 200% damage to minions.

    Lucian may use Relentless Pursuit during The Culling.

    Reactivate The Culling to cancel early.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
1
4
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
3
14
15
17
18
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
2
8
10
12
13
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16
Win Rate:48.11%
Ban Rate:1.86%
Pick Rate:12.45%
Kills: 7.11
Deaths: 5.81
Assists: 7.00
Minions Killed:160
Gold Earned:11,932
Gold Spent:10,925
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 2.00
Largest Killing Spree: 2.78
Largest Multi Kill: 1.64
Wards Killed: 2.11
Wards Placed: 8.08
Vision Wards Bought: 1.00
Tower Kills: 1.00
Win rate by Game Length
This graphic shows you the average Win Rate for Lucian based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

96.92%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

1.38%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

1.09%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.33%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

68.25%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

22.64%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

3.84%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

2.29%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

0.70%
Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
1
4
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
3
14
15
17
18
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
2
8
10
12
13
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16

Pick Rate

82.04%
Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
2
4
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
3
14
15
17
18
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
1
8
10
12
13
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16

Pick Rate

5.93%
Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
1
3
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
4
14
15
17
18
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
2
8
10
12
13
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16

Pick Rate

4.79%
Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
3
4
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
1
14
15
17
18
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
2
8
10
12
13
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16

Pick Rate

3.35%
Q
Piercing Light

Piercing Light

Lucian shoots a bolt of piercing light through a target.
1
4
5
7
9
W
Ardent Blaze

Ardent Blaze

Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.
3
8
10
12
13
E
Relentless Pursuit

Relentless Pursuit

Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.
2
14
15
17
18
R
The Culling

The Culling

Lucian unleashes a torrent of shots from his weapons.
6
11
16

Pick Rate

2.50%

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