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Zed

Zed Builds

the Master of Shadows

Find Zed Runes, Builds, Skill Order and more in All regions for Patch 13.20
  • Game patch: 13.20
  • Game count: 3,845,894
  • Average match length: 00:00
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

48.43 %

Ban Rate

35.31 %

Pick Rate

9.75 %

Zed Runes

Inspiration

Outwit mere mortals
Creative tools and rule bending

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Zed Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.

Zed Skills Order

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
2
14
15
17
18
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
3
8
10
12
13
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Zed based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Zed Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Zed Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Zed First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 14.04% Win Rate: 56.99% Gold Cost: 350
Pick Rate: 6.55% Win Rate: 62.37% Gold Cost: 875
Pick Rate: 5.69% Win Rate: 56.69% Gold Cost: 700

Zed First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 4.37% Win Rate: 42.39% Gold Cost: 350
Pick Rate: 0.88% Win Rate: 49.07% Gold Cost: 700

Zed Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 87.61% Win Rate: 47.97%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 18.19% Win Rate: 50.28%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 0.72% Win Rate: 53.02%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 15 seconds.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 0.39% Win Rate: 46.77%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
Pick Rate: 0.26% Win Rate: 51.03%
Inspiration

Outwit mere mortals
Creative tools and rule bending

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 17.95%

Win Rate: 49.50%

Inspiration

Outwit mere mortals
Creative tools and rule bending

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 12.28%

Win Rate: 48.27%

Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 15.73%

Win Rate: 46.06%

Domination

Hunt and eliminate prey
Burst damage and target access

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate: 9.55%

Win Rate: 44.15%

Inspiration

Outwit mere mortals
Creative tools and rule bending

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 4.26%

Win Rate: 49.62%

Pick Rate: 51.68%

Win Rate: 63.23%

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
2
14
15
17
18
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
3
8
10
12
13
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16

Pick Rate: 25.88%

Win Rate: 64.42%

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
3
14
15
17
18
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
2
8
10
12
13
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16

Pick Rate: 6.23%

Win Rate: 63.68%

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
2
8
10
12
13
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
3
14
15
17
18
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16

Pick Rate: 4.05%

Win Rate: 63.66%

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
3
8
10
12
13
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
2
14
15
17
18
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16

Pick Rate: 0.70%

Win Rate: 72.73%

Q
Razor Shuriken

Razor Shuriken

Zed and his shadows throw their shurikens.

Each shuriken deals damage to every enemy hit.
1
4
5
7
9
W
Living Shadow

Living Shadow

Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
2
13
15
17
18
E
Shadow Slash

Shadow Slash

Zed and his shadows slash, dealing damage to nearby enemies.
3
8
10
12
14
R
Death Mark

Death Mark

Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
6
11
16

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