Zilean Statistics in North America

  • Game patch: 9.22
  • Game count: 43,387
  • Average match length: 29:10
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Zilean

Zilean

the Chronokeeper

  • P Time in a Bottle

    Time in a Bottle

    Cooldown: 120Range: 1000

    Zilean stores time as Experience.

    When he has enough Experience to finish an ally's level, he can right-click them to impart it. Zilean receives as much Experience as he gives. Cannot be used in combat.

  • Q Time Bomb

    Time Bomb

    Cooldown: 10/9.5/9/8.5/8Cost: 60/65/70/75/80 manaRange: 900

    Zilean tosses a time-delayed bomb to a location. The bomb sticks to the first unit which comes within a small area around it (prioritizes Champions). After 3 seconds it detonates, dealing 75/115/165/230/300 (+90% bonus Ability Power) magic damage to all surrounding enemies.

    Placing two bombs on a unit detonates the first bomb early, stunning all enemies in the blast for 1.1/1.2/1.3/1.4/1.5 seconds.

  • W Rewind

    Rewind

    Cooldown: 14/12/10/8/6Range: 600

    Reduces Zilean's other basic spell cooldowns by 10 seconds.

  • E Time Warp

    Time Warp

    Cooldown: 15Cost: 50 manaRange: 550

    Zilean increases an allied champion's Movement Speed, or slows an enemy champion, by 40/55/70/85/99% for 2.5 seconds.

  • R Chronoshift

    Chronoshift

    Cooldown: 120/90/60Cost: 125/150/175 manaRange: 900

    Zilean marks himself or an allied champion with a protective time rune for 5 seconds. If the target would take lethal damage, they are instead transported back in time, regaining 600/850/1100 (+200% bonus Ability Power) Health.

Statistics by Role

Core Items

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Frequent Runes

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
4
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
2
8
10
12
13
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
3
14
15
17
18
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16
Win Rate:50.77%
Ban Rate:0.71%
Pick Rate:2.39%
Kills: 2.82
Deaths: 5.29
Assists: 12.19
Minions Killed:39
Gold Earned:8,835
Gold Spent:7,836
Double Kills:0.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 0.82
Largest Killing Spree: 0.85
Largest Multi Kill: 0.82
Wards Killed: 3.66
Wards Placed: 18.88
Vision Wards Bought: 2.15
Tower Kills: 0.00
Win rate by Game Length
This graphic shows you the average Win Rate for Zilean based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 26.96%
Pick Rate: 19.78%
Pick Rate: 11.52%
Pick Rate: 6.30%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

72.21%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

22.30%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

2.90%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

2.41%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

42.81%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

17.26%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

13.57%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

12.73%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

3.81%
Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
4
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
2
8
10
12
13
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
3
14
15
17
18
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16

Pick Rate

39.03%
Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
4
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
2
14
15
17
18
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
3
8
10
12
13
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16

Pick Rate

37.47%
Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
3
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
2
8
10
12
13
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
4
14
15
17
18
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16

Pick Rate

7.64%
Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
4
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
3
14
15
17
18
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
2
8
10
12
13
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16

Pick Rate

6.41%
Q
Time Bomb

Time Bomb

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
1
3
5
7
9
W
Rewind

Rewind

Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
2
14
15
17
18
E
Time Warp

Time Warp

Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.
4
8
10
12
13
R
Chronoshift

Chronoshift

Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
6
11
16

Pick Rate

5.18%

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