Irelia Statistics in North America

  • Game patch: 9.22
  • Game count: 301,222
  • Average match length: 29:00
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Irelia

Irelia

the Blade Dancer

  • P Ionian Fervor

    Ionian Fervor

    When Irelia strikes enemies with spells she gains 1 Ionian Fervor stack, up to 5 stacks. Ionian Fervor lasts for 6 seconds refreshing the duration when hitting enemies champions with basic attacks.

    Ionian Fervor: Irelia's gains 8/10/12% (at levels 1/7/13) bonus attack speed per stack up to 40/50/60% (at levels 1/7/13). At maximum stacks Irelia's basic attacks deal 15 - 66 (at levels 1 - 18) (+25% bonus Attack Damage) bonus magic damage on hit.

  • Q Bladesurge

    Bladesurge

    Cooldown: 12/11/10/9/8Cost: 20 manaRange: 600

    Irelia dashes to an enemy, dealing 5/25/45/65/85 (+60% Attack Damage) physical damage, applying on-hit effects and healing for 12/14/16/18/20% Attack Damage health.

    Bladesurge's cooldown is reset if the target was Marked or dies to Bladesurge.

    Bladesurge deals 55/75/95/115/135% bonus damage to minions.

  • W Defiant Dance

    Defiant Dance

    Cooldown: 20/18/16/14/12Cost: 70/75/80/85/90 manaRange: 825

    First Cast: Irelia aligns her blades into a defensive formation, gaining 50% physical damage reduction but becoming unable to act.

    Second Cast: Irelia swipes her blades, dealing 10/25/40/55/70 (+50% Attack Damage) (+40% bonus Ability Power) physical damage. Damage increases with charge time, up to 20/50/80/110/140 (+100% Attack Damage) (+80% bonus Ability Power) after 0.75 seconds.

    Defiant Dance cannot be interrupted.
    Quick Cast: Hold and release instead of casting twice.

  • E Flawless Duet

    Flawless Duet

    Cooldown: 18/16.5/15/13.5/12Cost: 50 manaRange: 775

    Irelia readies 2 blades that will fly towards each other once placed, dealing 70/110/150/190/230 (+80% bonus Ability Power) magic damage and stunning for 0.8/0.9/1/1.1/1.2 seconds.

    Champions and large monsters are Marked for 6 seconds.

  • R Vanguard's Edge

    Vanguard's Edge

    Cooldown: 140/120/100Cost: 100 manaRange: 1000

    Irelia launches a storm of blades that explode outward upon hitting a champion. The blades deal 125/225/325 (+70% bonus Ability Power) magic damage and Mark champions and large monsters for 5 seconds.

    Irelia then forms the blades into a wall for 2.5 seconds. Passing through the wall deals 125/200/275 (+70% bonus Ability Power) magic damage amd slows by 90% for 1.5 seconds.

Statistics by Role

Core Items

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
1
4
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
3
14
15
17
18
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
2
8
10
12
13
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16
Win Rate:45.76%
Ban Rate:3.11%
Pick Rate:3.40%
Kills: 6.66
Deaths: 6.56
Assists: 5.00
Minions Killed:182
Gold Earned:11,936
Gold Spent:11,012
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.70
Largest Killing Spree: 2.50
Largest Multi Kill: 1.66
Wards Killed: 1.37
Wards Placed: 7.80
Vision Wards Bought: 0.83
Tower Kills: 1.01
Win rate by Game Length
This graphic shows you the average Win Rate for Irelia based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 38.80%
Pick Rate: 33.83%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

86.50%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

13.17%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

0.17%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.08%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

61.45%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

14.23%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

12.26%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

5.87%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

3.02%
Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
1
4
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
3
14
15
17
18
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
2
8
10
12
13
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16

Pick Rate

84.01%
Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
2
4
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
3
14
15
17
18
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
1
8
10
12
13
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16

Pick Rate

9.81%
Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
1
3
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
4
14
15
17
18
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
2
8
10
12
13
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16

Pick Rate

2.60%
Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
1
4
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
3
8
10
12
13
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
2
14
15
17
18
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16

Pick Rate

2.48%
Q
Bladesurge

Bladesurge

Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
1
4
5
7
9
W
Defiant Dance

Defiant Dance

Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
2
14
15
17
18
E
Flawless Duet

Flawless Duet

Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
3
8
10
12
13
R
Vanguard

Vanguard's Edge

Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
6
11
16

Pick Rate

0.26%

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