Rek'Sai Stats

Find Rek'Sai Builds, Stats, Winrate, Runes, Graphs and more in All regions for Patch 13.1

  • Game patch: 13.1
  • Game count: 963,304
  • Average match length: 29:37
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

50.68 %

Ban Rate

0.90 %

Pick Rate

1.24 %

Rek'Sai Runes

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Rek'Sai Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.

Rek'Sai Skills Order

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Rek'Sai based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Rek'Sai Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Rek'Sai Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Rek'Sai First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 10.39% Win Rate: 48.11% Gold Cost: 350
Pick Rate: 22.22% Win Rate: 44.44% Gold Cost: 700

Rek'Sai Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Pick Rate: 99.82% Win Rate: 50.02%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Pick Rate: 0.46% Win Rate: 53.93%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Pick Rate: 0.53% Win Rate: 52.92%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 0.30% Win Rate: 26.23%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
Pick Rate: 0.03% Win Rate: 0.00%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 36.84%

Win Rate: 49.74%

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 14.42%

Win Rate: 48.12%

Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate: 8.06%

Win Rate: 50.83%

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 5.99%

Win Rate: 52.79%

Domination

Hunt and eliminate prey
Burst damage and target access

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 4.32%

Win Rate: 44.40%

Pick Rate: 75.47%

Win Rate: 67.71%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 10.79%

Win Rate: 71.64%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
12
13
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
7
8
9
10
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 2.99%

Win Rate: 72.22%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
3
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
2
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 1.64%

Win Rate: 93.33%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
2
4
5
7
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
1
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
8
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16

Pick Rate: 1.29%

Win Rate: 75.00%

Q
Queen

Queen's Wrath / Prey Seeker

Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.

While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.
1
5
7
8
9
W
Burrow / Un-burrow

Burrow / Un-burrow

Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.
2
14
15
17
18
E
Furious Bite / Tunnel

Furious Bite / Tunnel

Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.
3
4
10
12
13
R
Void Rush

Void Rush

Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.
6
11
16
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