Urgot Statistics in North America

  • Game patch: 9.22
  • Game count: 206,633
  • Average match length: 28:59
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Urgot

Urgot

the Dreadnought

  • P Echoing Flames

    Echoing Flames

    Cooldown: 30/20/10/5/2.5 (per leg)

    Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing 40/50/65/80/90/100% Attack Damage (+2/3/4/5/6% target's maximum health (at levels 1/6/9/11/13) physical damage.

    Max damage to monster: 60-360 (at levels 1-18)

  • Q Corrosive Charge

    Corrosive Charge

    Cooldown: 12/11/10/9/8Cost: 80 manaRange: 800

    Urgot fires an explosive charge, dealing 25/70/115/160/205 (+70% Attack Damage) physical damage and slowing enemies hit by 45/50/55/60/65% for 1 second.

  • W Purge

    Purge

    Cooldown: 12/9/6/3/0Cost: 40/30/20/10/0 manaRange: 490

    For 4 seconds, Urgot shoots at a nearby enemy 3 times a second, dealing 12 (+20/24/28/32/36% Attack Damage) physical damage per shot, locking onto champions recently damaged by his other abilities.

    While firing, Urgot loses 125 movement speed but has 40% slow resistance and can walk over minions and non-epic monsters.

    At max rank, Purge lasts for an infinite duration and has no cooldown.

    Applies on-hits at 50% damage. Cannot critically strike. Minimum of 50 damage to minions.

  • E Disdain

    Disdain

    Cooldown: 16/15.5/15/14.5/14Cost: 60/70/80/90/100 manaRange: 475

    Urgot charges forwards. shielding himself for 90/120/150/180/210 (+150% bonus Attack Damage) (+15% of bonus Health) for 4 seconds. If he catches an enemy champion, he will stop and hurl them behind him, dealing 90/120/150/180/210 (+100% bonus Attack Damage) physical damage and stunning them for 0.75 seconds.

    Non-champions take the same damage but are knocked aside.

    Cannot cross terrain.

  • R Fear Beyond Death

    Fear Beyond Death

    Cooldown: 120/95/70Cost: 100 manaRange: 2500

    Urgot fires a chem-drill, impaling the first enemy champion hit. Deals 100/225/350 (+50% Attack Damage) physical damage and slows for 4 seconds by up to 75% based on the victim's missing health.

    If the victim falls below 25% health while impaled, Urgot may recast this ability, suppressing the victim and dragging them in for execution. Activates automatically if the target is below 25% at the end of the effect.

    When Urgot executes a victim, nearby enemies flee in terror for 1.5 seconds.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Skills Order

Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
3
14
15
17
18
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
1
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
2
8
10
12
13
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16
Win Rate:51.73%
Ban Rate:2.97%
Pick Rate:4.00%
Kills: 6.53
Deaths: 5.88
Assists: 5.02
Minions Killed:159
Gold Earned:11,566
Gold Spent:10,508
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.57
Largest Killing Spree: 2.62
Largest Multi Kill: 1.57
Wards Killed: 2.15
Wards Placed: 7.85
Vision Wards Bought: 0.78
Tower Kills: 1.17
Win rate by Game Length
This graphic shows you the average Win Rate for Urgot based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

82.84%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

16.15%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

0.39%
  • Ghost

    Ghost

    Cooldown: 180 seconds
    Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

0.24%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

61.76%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

15.65%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

9.27%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

7.46%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate

3.84%
Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
3
14
15
17
18
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
1
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
2
8
10
12
13
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16

Pick Rate

43.08%
Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
1
8
10
12
13
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
2
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
3
14
15
17
18
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16

Pick Rate

14.82%
Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
3
8
10
12
13
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
1
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
2
14
15
17
18
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16

Pick Rate

13.72%
Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
3
14
15
17
18
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
2
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
1
8
10
12
13
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16

Pick Rate

13.39%
Q
Corrosive Charge

Corrosive Charge

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
1
8
10
12
13
W
Purge

Purge

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
3
4
5
7
9
E
Disdain

Disdain

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
2
14
15
17
18
R
Fear Beyond Death

Fear Beyond Death

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
6
11
16

Pick Rate

12.95%

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