Cassiopeia Statistics in North America

  • Game patch: 9.22
  • Game count: 26,720
  • Average match length: 29:10
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Cassiopeia

Cassiopeia

the Serpent's Embrace

  • P Serpentine Grace

    Serpentine Grace

    Cassiopeia gains (4 per level) Movement Speed per level, but she cannot purchase Boots items.

  • Q Noxious Blast

    Noxious Blast

    Cooldown: 3.5Cost: 50/60/70/80/90 manaRange: 850

    Blasts enemies in an area with Noxious Poison. If a champion is hit, Cassiopeia gains 30/35/40/45/50% Movement Speed decaying over 3 seconds.

    Noxious Poison deals 75/110/145/180/215 (+90% bonus Ability Power) magic damage over 3 seconds.

  • W Miasma

    Miasma

    Cooldown: 24/22/20/18/16Cost: 70/80/90/100/110 manaRange: 70

    Cassiopeia spews venom in an arc, leaving toxic clouds for 5 seconds.

    Enemies in the clouds are continually afflicted with Debilitating Poison, inflicting a decaying 40/50/60/70/80% slow and grounding them, prohibiting the use of Movement abilities. They also take 20/25/30/35/40 (+15% bonus Ability Power) magic damage per second.

  • E Twin Fang

    Twin Fang

    Cooldown: 0.75Cost: 50 manaRange: 700

    Deal 55% bonus Ability Power (+10% bonus Ability Power) magic damage to a target. If the target is killed by Twin Fang, or is killed during its flight, Cassiopeia gains Mana.

    If the victim is Poisoned when Twin Fang hits, it takes 10/30/50/70/90 (+60% bonus Ability Power) additional magic damage and Cassiopeia heals for 12/14/16/18/20 of her Ability Power, 25% effective against minions and small monsters.

  • R Petrifying Gaze

    Petrifying Gaze

    Cooldown: 120/100/80Cost: 100 manaRange: 825

    Cassiopeia deals 150/250/350 (+50% bonus Ability Power) magic damage to all enemies in front of her. Enemies facing her turn to stone and are stunned for 2 seconds while enemies facing away are slowed by 40%.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Skills Order

Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
2
8
10
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
3
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
1
4
5
7
9
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16
Win Rate:50.32%
Ban Rate:0.82%
Pick Rate:1.64%
Kills: 6.46
Deaths: 5.81
Assists: 6.32
Minions Killed:158
Gold Earned:11,214
Gold Spent:10,241
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.41
Largest Killing Spree: 2.39
Largest Multi Kill: 1.24
Wards Killed: 1.51
Wards Placed: 8.98
Vision Wards Bought: 1.24
Tower Kills: 0.87
Win rate by Game Length
This graphic shows you the average Win Rate for Cassiopeia based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Boots List

This statistic shows you a list of the most frequent boots that players buy for this champion.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

44.20%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

36.18%
  • Barrier

    Barrier

    Cooldown: 180 seconds
    Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

9.88%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

7.77%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

39.25%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

25.57%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

16.71%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

13.17%
Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

2.17%
Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
2
8
10
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
3
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
1
4
5
7
9
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16

Pick Rate

60.35%
Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
2
8
10
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
4
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
1
3
5
7
9
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16

Pick Rate

22.51%
Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
1
8
10
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
3
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
2
4
5
7
9
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16

Pick Rate

8.79%
Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
1
8
10
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
4
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
2
3
5
7
9
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16

Pick Rate

3.11%
Q
Noxious Blast

Noxious Blast

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion.
2
8
9
12
13
W
Miasma

Miasma

Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
3
14
15
17
18
E
Twin Fang

Twin Fang

Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
1
4
5
7
10
R
Petrifying Gaze

Petrifying Gaze

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
6
11
16

Pick Rate

1.82%

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