Skarner Statistics in North America

  • Game patch: 9.22
  • Game count: 424
  • Average match length: 29:10
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Skarner

Skarner

the Crystal Vanguard

  • P Crystal Spires

    Crystal Spires

    Skarner's presence causes crystals to spawn in set locations around the map. While near crystals his team owns, Skarner gains tremendous movement speed, attack speed, and mana regeneration.

  • Q Crystal Slash

    Crystal Slash

    Cooldown: 3.5/3.25/3/2.75/2.5Cost: 10/11/12/13/14 manaRange: 350

    Skarner deals 80% bonus Attack Damage physical damage to all nearby enemies. If a unit is struck, he charges himself with Crystal Energy for 4 seconds.

    While Skarner is charged, Crystal Slash deals 80% bonus Attack Damage (+30% bonus Ability Power) bonus magic damage.

    Basic attacks lower Crystal Slash's cooldown by 0.25 seconds (quadrupled against champions).

  • W Crystalline Exoskeleton

    Crystalline Exoskeleton

    Cooldown: 13/12.5/12/11.5/11Cost: 60 manaRange: 1

    Skarner is shielded for 10/11/12/13/14% of maximum Health (+80% bonus Ability Power) damage for 6 seconds. While the shield persists, Skarner gains movement speed that ramps up to 16/20/24/28/32% over 3 seconds.

  • E Fracture

    Fracture

    Cooldown: 14/13.5/13/12.5/12Cost: 55 manaRange: 980

    Passive: Crystallizing enemies with Fracture and Impale grants Crystal Charge for the disable duration and reduces the cooldown of Fracture by the same amount.

    Active: Skarner summons a blast of crystalline energy, dealing 40/65/90/115/140 (+20% bonus Ability Power) magic damage, slowing targets hit by 30/35/40/45/50% for 2.5 seconds and reducing the blast's speed.

    Enemies hit by Fracture are afflicted with Crystal Venom for 5 seconds, causing Skarner's next basic attack against them to deal 30/50/70/90/110 additional physical damage and stun the target for 1.25 second.

  • R Impale

    Impale

    Cooldown: 120/100/80Cost: 100 manaRange: 350

    Skarner suppresses an enemy champion for 1.75 seconds, dealing 60% Attack Damage physical damage plus 20/60/100 (+50% bonus Ability Power) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt the same damage again.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Frequent Runes

Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Skills Order

Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
1
4
5
7
9
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
2
8
10
12
13
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
3
14
15
17
18
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16
Win Rate:46.60%
Ban Rate:0.07%
Pick Rate:0.13%
Kills: 4.75
Deaths: 5.75
Assists: 9.25
Minions Killed:33
Gold Earned:10,718
Gold Spent:9,892
Double Kills:0.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.00
Largest Killing Spree: 2.00
Largest Multi Kill: 1.00
Wards Killed: 2.25
Wards Placed: 9.50
Vision Wards Bought: 1.25
Tower Kills: 1.00
Win rate by Game Length
This graphic shows you the average Win Rate for Skarner based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 16.67%1350

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Pick Rate

96.70%
  • Ghost

    Ghost

    Cooldown: 180 seconds
    Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Pick Rate

2.83%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Pick Rate

0.47%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

54.47%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

13.82%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

8.94%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

8.13%
Resolve

Live forever
Durability and crowd control

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

6.50%
Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
1
4
5
7
9
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
2
8
10
12
13
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
3
14
15
17
18
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16

Pick Rate

22.22%
Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
1
4
5
7
9
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
3
14
15
17
18
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
2
8
10
12
13
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16

Pick Rate

16.67%
Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
1
4
5
7
9
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
3
10
15
17
18
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
2
8
12
13
14
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16

Pick Rate

11.11%
Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
1
14
15
17
18
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
3
7
10
12
13
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
2
4
5
8
9
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16

Pick Rate

11.11%
Q
Crystal Slash

Crystal Slash

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
2
4
5
7
9
W
Crystalline Exoskeleton

Crystalline Exoskeleton

Skarner gains a shield and has increased Movement Speed while the shield persists.
3
14
15
17
18
E
Fracture

Fracture

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
1
8
10
12
13
R
Impale

Impale

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
6
11
16

Pick Rate

11.11%

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