Nasus vs Caitlyn Statistics in North America

  • Game patch: 9.23
  • Game count: 347
  • Average match length: 29:39
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Nasus

Nasus

the Curator of the Sands

  • P Soul Eater

    Soul Eater

    Nasus drains his foe's spiritual energy, giving him 12/18/24% (at levels 1/7/13) bonus Life Steal.

  • Q Siphoning Strike

    Siphoning Strike

    Cooldown: 8/7/6/5/4Cost: 20 manaRange: 300

    Nasus's next basic attack will deal 30/50/70/90/110 (+100% Attack Damage) (+Siphoning Strike Stacks) physical damage.

    Siphoning Strike permanently gains 3 damage if it kills an enemy. This bonus is increased to 12 against Champions, large minions and large monsters.

  • W Wither

    Wither

    Cooldown: 15/14/13/12/11Cost: 80 manaRange: 600

    Nasus ages target champion over 5 seconds, slowing their Movement Speed by 35%, increasing to 47/59/71/83/95% over the duration. The target's Attack Speed is reduced by half the amount.

  • E Spirit Fire

    Spirit Fire

    Cooldown: 12Cost: 70/85/100/115/130 manaRange: 650

    Nasus unleashes a spirit flame at target location, dealing 55/95/135/175/215 (+60% bonus Ability Power) magic damage.

    For the next 5 seconds, enemies in the area have their Armor reduced by 15/20/25/30/35% and are dealt an additional 11/19/27/35/43 (+12% bonus Ability Power) magic damage each second.

  • R Fury of the Sands

    Fury of the Sands

    Cooldown: 120Cost: 100 manaRange: 20

    Nasus becomes empowered in the sandstorm for 15 seconds, increasing his maximum Health by 300/450/600 and Armor and Magic Resistance by 15/35/55.

    While the storm rages, he deals 3/4/5 (+1% bonus Ability Power)% of nearby enemies' maximum Health each second as magic damage (240 damage max per second), gains an additional 1/2/3 Armor and Magic Resistance each second, and Siphoning Strike has a 50% reduced cooldown.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
5
7
9
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
3
8
13
15
17
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
2
10
12
14
18
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16
Win Rate:73.19%
Ban Rate:6.44%
Pick Rate:27.29%
Kills: 7.60
Deaths: 4.05
Assists: 5.34
Minions Killed:138
Gold Earned:11,281
Gold Spent:10,304
Double Kills:0.76
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.87
Largest Killing Spree: 4.30
Largest Multi Kill: 1.42
Wards Killed: 1.14
Wards Placed: 5.49
Vision Wards Bought: 0.23
Tower Kills: 1.95
Win rate by Game Length
This graphic shows you the average Win Rate for Nasus vs Caitlyn based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

95.10%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 180 seconds
    Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Pick Rate

4.90%
Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

20.80%
Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

10.80%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

6.40%
Resolve

Live forever
Durability and crowd control

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate

6.40%
Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

6.40%
Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
5
7
9
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
3
8
13
15
17
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
2
10
12
14
18
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16

Pick Rate

28.00%
Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
7
8
10
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
3
12
13
14
15
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
2
5
9
17
18
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16

Pick Rate

24.00%
Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
5
7
9
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
3
8
10
12
13
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
2
14
15
17
18
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16

Pick Rate

18.00%
Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
5
7
9
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
2
8
10
12
13
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
3
14
15
17
18
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16

Pick Rate

12.00%
Q
Siphoning Strike

Siphoning Strike

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
1
4
5
7
9
W
Wither

Wither

Nasus ages an enemy champion, decelerating their Movement and Attack Speeds over time.
3
14
15
17
18
E
Spirit Fire

Spirit Fire

Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
2
8
10
12
13
R
Fury of the Sands

Fury of the Sands

Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance for the duration.
6
11
16

Pick Rate

10.00%

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