Yone Stats

Find Yone Builds, Stats, Winrate, Runes, Graphs and more in All regions for Patch 13.1

  • Game patch: 13.1
  • Game count: 20,546,715
  • Average match length: 29:37
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

50.10 %

Ban Rate

13.26 %

Pick Rate

9.50 %

Yone Runes

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Yone Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.

Yone Skills Order

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
2
14
15
17
18
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
3
8
10
12
13
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Yone based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Yone Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Yone Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Yone First back items

This statistic shows you a list of items that players usually buy on their first back to base.

Pick Rate: 2.87% Win Rate: 43.48% Gold Cost: 300
Pick Rate: 1.75% Win Rate: 43.24% Gold Cost: 300
Pick Rate: 1.82% Win Rate: 43.54% Gold Cost: 350

Yone First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 3.46% Win Rate: 66.08% Gold Cost: 300
Pick Rate: 3.46% Win Rate: 59.41% Gold Cost: 350

Yone First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 2.89% Win Rate: 42.52% Gold Cost: 300
Pick Rate: 1.76% Win Rate: 42.34% Gold Cost: 300
Pick Rate: 1.84% Win Rate: 42.18% Gold Cost: 350

Yone Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 89.56% Win Rate: 50.05%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 9.22% Win Rate: 48.97%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
Pick Rate: 3.20% Win Rate: 50.33%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
Pick Rate: 0.48% Win Rate: 50.67%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
Pick Rate: 0.26% Win Rate: 54.46%
Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 34.39%

Win Rate: 50.13%

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 26.89%

Win Rate: 49.51%

Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate: 8.81%

Win Rate: 47.87%

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 5.66%

Win Rate: 50.41%

Precision

Become a legend
Improved attacks and sustained damage

Resolve
Live forever
Durability and crowd control

Pick Rate: 6.31%

Win Rate: 50.44%

Pick Rate: 55.60%

Win Rate: 66.00%

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
2
14
15
17
18
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
3
8
10
12
13
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16

Pick Rate: 22.89%

Win Rate: 66.08%

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
3
14
15
17
18
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
2
8
10
12
13
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16

Pick Rate: 4.67%

Win Rate: 65.20%

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
2
8
10
12
13
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
3
14
15
17
18
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16

Pick Rate: 1.44%

Win Rate: 65.16%

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
2
8
15
17
18
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
3
10
12
13
14
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16

Pick Rate: 1.76%

Win Rate: 63.37%

Q
Mortal Steel

Mortal Steel

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
1
4
5
7
9
W
Spirit Cleave

Spirit Cleave

Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
3
8
10
12
13
E
Soul Unbound

Soul Unbound

Yone's spirit leaves his body behind, gaining Move Speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
2
14
15
17
18
R
Fate Sealed

Fate Sealed

Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
6
11
16
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