Mordekaiser Statistics in North America

  • Game patch: 9.22
  • Game count: 836,504
  • Average match length: 29:01
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Mordekaiser

Mordekaiser

the Iron Revenant

  • P Darkness Rise

    Darkness Rise

    Mordekaiser's basic attacks deal 40% bonus Ability Power on-hit

    Abilities or basic attacks grant 1 stack per enemy champion or large monster hit. At 3 stacks, Mordekaiser gains Darkness Rise

    DARKNESS RISE: Mordekaiser deals 8 - 25 (based on level) (+ 30% AP) (+ 1% - 5% (based on level) of target's maximum health) magic damage per second to all nearby enemies and gains 3/6/9% (1/6/11) bonus movement speed.

  • Q Obliterate

    Obliterate

    Cooldown: 9/7.75/6.5/5.25/4Range: 675

    Mordekaiser smashes the ground with Nightfall dealing 5 - 15 75/95/115/135/155 +(60% bonus Ability Power) magic damage to all enemies in the area, increased by 20/25/30/35/40% if it hits only a single enemy.

  • W Indestructible

    Indestructible

    Cooldown: 14/13/12/11/10Range: 25000

    Mordekaiser stores (30%/15%) of all damage he (deals/takes) as a potential shield, up to 30% of maximum Health.

    Indestructible grants him the shield for 4 seconds and may be cast a second time to consume it, healing for 40/42.5/45/47.5/50% of the remaining value.

  • E Death's Grasp

    Death's Grasp

    Cooldown: 24/21/18/15/12Range: 700

    Passive: Mordekaiser gains 5/7.5/10/12.5/15% Magic Penetration.

    Active: After 0.75 seconds, Mordekaiser pulls enemies in the chosen area dealing 35/65/95/125/155 (+ 60% bonus Ability Power) magic damage.

  • R Realm of Death

    Realm of Death

    Cooldown: 140/120/100Range: 650

    Mordekaiser banishes a target to the Death Realm with him for 7s, stealing 10% of their core stats for the duration.

    If Mordekaiser kills his target in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Skills Order

Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
1
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
3
14
15
17
18
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
2
8
10
12
13
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16
Win Rate:49.86%
Ban Rate:11.18%
Pick Rate:8.02%
Kills: 7.00
Deaths: 5.98
Assists: 4.98
Minions Killed:146
Gold Earned:11,139
Gold Spent:10,238
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.67
Largest Killing Spree: 2.69
Largest Multi Kill: 1.50
Wards Killed: 1.17
Wards Placed: 7.67
Vision Wards Bought: 0.75
Tower Kills: 1.00
Win rate by Game Length
This graphic shows you the average Win Rate for Mordekaiser based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

83.20%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

15.62%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ghost

    Ghost

    Cooldown: 180 seconds
    Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Pick Rate

0.70%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.27%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

70.20%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

10.71%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

9.74%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

4.65%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

3.19%
Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
1
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
3
14
15
17
18
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
2
8
10
12
13
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16

Pick Rate

81.89%
Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
1
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
2
14
15
17
18
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
3
8
10
12
13
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16

Pick Rate

7.45%
Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
1
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
3
8
10
12
13
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
2
14
15
17
18
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16

Pick Rate

5.52%
Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
1
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
2
8
10
12
13
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
3
14
15
17
18
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16

Pick Rate

2.78%
Q
Obliterate

Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
2
4
5
7
9
W
Indestructible

Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
3
14
15
17
18
E
Death

Death's Grasp

Mordekaiser pulls all enemies in an area.
1
8
10
12
13
R
Realm of Death

Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
6
11
16

Pick Rate

1.89%

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