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Jinx

Jinx Abilities

the Loose Cannon

Marksman
975 6300
Jinx is a Marksman champion in League of Legends.

Jinx Base Stats

Level: - +
  • Health: 630 (+105 per level)
  • Health Regen: 3.75 (+0.5 per level)
  • Mana: 260 (+50 per level)
  • Mana Regen: 6.7 (+1 per level)
  • Attack Damage: 59 (+3.15 per level)
  • Attack Speed: 0.63 (+1% per level)
  • Armor: 26 (+4.7 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 325

Jinx's Damage Type

The damage type that Jinx deals is mostly Physical Damage.

Jinx's damage type breakdowns as follows:

  • Physical Damage: 94.01%
  • True Damage: 3.19%
  • Magic Damage: 2.81%

Jinx Recommended Items

Based on statistics across all regions

Jinx Abilities - Patch 13.21

Jinx Get Excited!
P
Jinx Switcheroo!
Q
Jinx Zap!
W
Jinx Flame Chompers!
E
Jinx Super Mega Death Rocket!
R
Jinx Get Excited!
P

Get Excited!

Jinx Passive

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure within 3 seconds. Champion takedowns increase the amount of stacks Jinx can get up to a maximum of 5 stacks

Jinx Switcheroo!
Q

Switcheroo!

Cooldown: 0.9Cost: 20 manaRange: 600

Jinx Q

Jinx swaps weapons.

Fishbones, the Rocket Launcher: Basic attacks deal 110% Damage to the target and nearby enemies, gain 80/110/140/170/200 range, drain Mana, and scale 10% less with bonus Attack Speed.

Pow-Pow, the Minigun: Basic attacks grant bonus Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 30/55/80/105/130%. Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.

Jinx Zap!
W

Zap!

Cooldown: 8/7/6/5/4Cost: 40/45/50/55/60 manaRange: 1450

Jinx W

Jinx fires a shock blast that deals 10/60/110/160/210 (+160% Attack Damage) Physical Damage to the first enemy hit, revealing it and slowing it by 40/50/60/70/80% for 2 seconds.

Zap!'s cast time decreases as Jinx gains Attack Speed.

Jinx Flame Chompers!
E

Flame Chompers!

Cooldown: 24/20.5/17/13.5/10Cost: 90 manaRange: 925

Jinx E

Jinx tosses out 3 chompers that, once armed (0.5 seconds), explode on contact with enemy champions, rooting the target for 1.5 seconds and stopping in-progress movement abilities on the spot before dealing 70/120/170/220/270 (+100% bonus Ability Power) Magic Damage to nearby enemies. Chompers last for 5 seconds.

Jinx Super Mega Death Rocket!
R

Super Mega Death Rocket!

Cooldown: 70/60/50Cost: 100 manaRange: 25000

Jinx R

Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 32.5/47.5/62.5 (+16.5% bonus Attack Damage) to 325/475/625 (+165% bonus Attack Damage) Physical Damage plus 25/30/35% of the target's missing Health. Nearby enemies take 80% Damage.

Missing Health damage cannot exceed 1200 against on Monsters.

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