The damage type that Elise deals is mostly Magic Damage.
Elise's damage type breakdowns as follows:
Human Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling, up to 2/3/4/5 (1 + Spider Form's Rank).Spider Form: Basic attacks deal 10/20/30/40 (+20% bonus Ability Power) bonus magic damage and restore 4/6/8/10 (+8% bonus Ability Power) health to Elise.
Human Form: Deals magic damage equal to 40/75/110/145/180 plus 4% (+3% bonus Ability Power) of the target's current health. Maximum bonus against monsters: 75/100/125/150/175.Spider Form: Elise dashes to the target enemy and bites them, dealing 60/90/120/150/180 plus 8% (+3% bonus Ability Power%) of the target's missing health. Maximum bonus against monsters: 75/100/125/150/175.Applies on-hit effects.
Human Form: Summons a venom-gorged Spiderling that moves to target location and explodes, dealing 60/105/150/195/240 (+95% bonus Ability Power) Magic Damage when it nears an enemy or after 3 seconds.Spider Form:Passive: Elise's Spiderlings gain 60/70/80/90/100% bonus attack speed.Active: Elise gains 60/70/80/90/100% bonus attack speed for 3 seconds.
Human Form: Stuns the first enemy hit for 1.6/1.7/1.8/1.9/2 seconds and reveals them if they are not stealthed.Spider Form: Elise lifts up into the air, becoming untargetable for up to 2 seconds and revealing the area for the duration. Upon landing, Elise's Spider Queen bonuses are increased for 40/55/70/85/100% during 5 seconds. If Rappel is cast directly on an enemy, Elise automatically descends upon them after 1 second. While in the aire, Elise can also use Rappel to select a target to descend upon.
Elise transforms into a menacing spider, sacrificing 425 attack range in exchange for 25 movement speed and access to arachnid abilities. All dormant Spiderlings are awakened and will attack nearby foes.Spiderlings: Spiderlings deal 8/14/20/26 (+15% bonus Ability Power) damage and take 25% reduced damage from multi-target abilities.
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