The damage type that Ezreal deals is mostly Physical Damage.
Ezreal's damage type breakdowns as follows:
Ezreal gains increasing 10% Attack Speed for 6 seconds each time he successfully hits a spell, stacking up to 5 times.
Ezreal fires a bolt of energy, dealing 20/45/70/95/120 (+130% Attack Damage) (+15% bonus Ability Power) physical damage (applies on-hit effects). Ezreal's cooldowns are reduced by 1.5 seconds if Mystic Shot hits a target.
Ezreal fires an orb that sticks to the first champion or objective hit for 4 seconds.Hitting the orb with an ability or attack detonates it dealing 80/135/190/245/300 (+60% bonus Attack Damage) (+70/75/80/85/90% bonus Ability Power) magic damage. Detonating with an ability refunds the cost of that ability +60 mana.
Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing 80/130/180/230/280 (+50% bonus Attack Damage) (+75% bonus Ability Power) magic damage.Arcane Shift will prioritize targets stuck with Essence Flux.
Ezreal winds up for 1 second to fire a long range missile that deals 350/500/650 (+100% bonus Attack Damage) (+90% bonus Ability Power) magic damage to each enemy it passes through. Deals 50% damage to minions and non-epic monsters.
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