Sett Abilities - Patch 10.1

Sett Pit Grit
P
Sett Knuckle Down
Q
Sett Haymaker
W
Sett Facebreaker
E
Sett The Show Stopper
R

Sett ability - Pit Grit

Sett's basic attacks alternate between left and right punch. He begins attacking with a left punch, resetting back to it after 2 seconds of not performing a right punch.

Right punch is slightly stronger, dealing 5 - 90 (+ 15% bonus Attack Damage) and faster (attacking at 8 times the left punch's attack speed). Sett also hates losing, gaining 0.25/0.5/1/2 additional health regeneration based off of his missing health (every 5% of his missing health).

Sett ability - Knuckle Down

Cooldown: 9/8/7/6/5

Sett itches for a fight, gaining 30% movement speed for 1.5 seconds while moving towards enemy champions.

Sett's next two basic attacks deal 10/20/30/40/50 bonus physical damage, plus 1% per 100 bonus attack damage of the target's maximum health [1/2/3/4/5%].

Against monsters the damage is capped at 400 per punch.

Sett ability - Haymaker

Cooldown: 16/14/12/10/8Range: 25000

Passive: Sett stores 100% of damage taken as Grit, to a cap of (50% of Sett's max health). Grit decays quickly 4 seconds after the damage was taken.

Active: Sett winds up a giant punch in a direction, expending all Grit to deal 90/125/160/195/230 (+25% +10% per 100 bonus attack damage of expended Grit) as true damage to all enemies in the center line. Enemies not in the center line take physical damage instead.

Sett also gains a rapidly decaying shield equal to Grit expended for 3 seconds.

Sett ability - Facebreaker

Cooldown: 16/14.5/13/11.5/10Range: 490

Sett smashes enemies on either side of him into each other, dealing 50/80/110/140/170 (+60% bonus Attack Damage) physical damage and slowing them by 50% for 0.5 seconds. If Sett grabbed at least one enemy on each side, all enemies are stunned for 1 second.

Sett ability - The Show Stopper

Cooldown: 120/100/80Range: 400

Sett grabs an enemy champion, carries them forward, then slams them into the ground. All enemies near the impact take 200/300/400 (+100% bonus Attack Damage) (+40/50/60 of the grabbed enemy's bonus health) physical damage and are slowed by 99% for 1.5 seconds. Enemies take less damage the further they are from where Sett lands.

Base Stats

  • Health: 600 (+93 per level)
  • Health Regen: 9.25 (+0.75 per level)
  • Damage: 60 (+4 per level)
  • Attack Speed: 0.63 (+1.75% per level)
  • Armor: 37 (+4 per level)
  • Magic Resist: 32 (+1.25 per level)
  • Movement Speed: 340

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