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Jinx Abilities

the Loose Cannon

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Jinx is a Marksman champion in League of Legends.

Jinx Base Stats

Level: - +
  • Health: 630 (+105 per level)
  • Health Regen: 3.75 (+0.5 per level)
  • Mana: 260 (+50 per level)
  • Mana Regen: 6.7 (+1 per level)
  • Attack Damage: 59 (+3.15 per level)
  • Attack Speed: 0.63 (+1% per level)
  • Armor: 26 (+4.7 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 325

Jinx's Damage Type

The damage type that Jinx deals is mostly Physical Damage.

Jinx's damage type breakdowns as follows:

  • Physical Damage: 94.01%
  • True Damage: 3.19%
  • Magic Damage: 2.81%

Jinx Recommended Items

Based on statistics across all regions

Jinx Abilities - Patch 13.21

Jinx Get Excited!
Jinx Switcheroo!
Jinx Zap!
Jinx Flame Chompers!
Jinx Super Mega Death Rocket!
Jinx Get Excited!

Get Excited!

Jinx Passive

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure within 3 seconds. Champion takedowns increase the amount of stacks Jinx can get up to a maximum of 5 stacks

Jinx Switcheroo!


Cooldown: 0.9Cost: 20 manaRange: 600

Jinx Q

Jinx swaps weapons.

Fishbones, the Rocket Launcher: Basic attacks deal 110% Damage to the target and nearby enemies, gain 80/110/140/170/200 range, drain Mana, and scale 10% less with bonus Attack Speed.

Pow-Pow, the Minigun: Basic attacks grant bonus Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 30/55/80/105/130%. Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.

Jinx Zap!


Cooldown: 8/7/6/5/4Cost: 40/45/50/55/60 manaRange: 1450

Jinx W

Jinx fires a shock blast that deals 10/60/110/160/210 (+160% Attack Damage) Physical Damage to the first enemy hit, revealing it and slowing it by 40/50/60/70/80% for 2 seconds.

Zap!'s cast time decreases as Jinx gains Attack Speed.

Jinx Flame Chompers!

Flame Chompers!

Cooldown: 24/20.5/17/13.5/10Cost: 90 manaRange: 925

Jinx E

Jinx tosses out 3 chompers that, once armed (0.5 seconds), explode on contact with enemy champions, rooting the target for 1.5 seconds and stopping in-progress movement abilities on the spot before dealing 70/120/170/220/270 (+100% bonus Ability Power) Magic Damage to nearby enemies. Chompers last for 5 seconds.

Jinx Super Mega Death Rocket!

Super Mega Death Rocket!

Cooldown: 70/60/50Cost: 100 manaRange: 25000

Jinx R

Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 32.5/47.5/62.5 (+16.5% bonus Attack Damage) to 325/475/625 (+165% bonus Attack Damage) Physical Damage plus 25/30/35% of the target's missing Health. Nearby enemies take 80% Damage.

Missing Health damage cannot exceed 1200 against on Monsters.

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