The damage type that Kennen deals is mostly Magic Damage.
Kennen's damage type breakdowns as follows:
Kennen's abilities add one stack of Mark of the Storm to their target for 6 seconds. If the target reaches 3 stacks, it is stunned for 1.25 seconds and Kennen gains 25 Energy. The stun will be a diminished duration of 0.5 seconds if it occurs again within 6 seconds.
Throws a shuriken that deals 75/125/175/225/275 (+75% bonus Ability Power) magic damage to the first enemy it hits.
Passive: Every 5 attacks, Kennen deals bonus magic damage equal to 35/45/55/65/75 (+80/90/100/110/120% bonus Attack Damage) (+35% bonus Ability Power) and adds a Mark of the Storm to his target.Active: Sends a surge of electricity through all nearby enemies affected by Mark of the Storm or Slicing Maelstrom, dealing 70/95/120/145/170 (+80% bonus Ability Power) magic damage.
Kennen turns into a ball of lightning for up to 2 seconds, dealing 85/125/165/205/245 (+80% bonus Ability Power) magic damage to enemies he passes through.While a ball of lightning, Kennen gains 100% movement speed. Kennen is refunded 40 energy if he damages at least one enemy in this form.Upon returning to his normal form, Kennen gains 40/50/60/70/80% attack speed for 4 seconds.Lightning Rush deals 65% damage to minions.Kennen ignores unit collision while he is a ball of lightning.
Summons a magical storm for 3 seconds that grants him 20/40/60 Armor and Magic Resist and deals 40/75/110 (+22.5% bonus Ability Power) magic damage to all enemies near Kennen every 0.5 seconds. Each maelstrom hit applies Mark of the Storm, up to a maximum of 3.Successive maelstrom hits against the same enemy deal an additional 10% damage for each hit they've already suffered from this storm.
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