Active - Ferromancy: Crash Down: Rell leaps off her mount, Knocking Up enemies for 1 second and dealing 60/90/120/150/180 (+60% bonus Ability Power) magic damage. Rell then enters Armored form, gaining 15/40/65/90/110 (+12% of maximum Health) Shield, 75 bonus attack range, 30% bonus attack speed, and allowing her to use Ferromancy: Mount Up.
When Rell transforms her armor into a mount, she gains 30% bonus movement speed that rapidly decays over 1 seconds. During this time, Rell's next basic attack deals 10/25/40/55/70 (+40% bonus Ability Power) magic damage.
Rell deals 125/150/175/200/225% damage to jungle camps when unmounted and 55/110/165/220/275% when mounted.