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Teemo Abilities

the Swift Scout

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Teemo is a Marksman and Assassin champion in League of Legends.

Teemo Base Stats

Level: - +
  • Health: 598 (+104 per level)
  • Health Regen: 5.5 (+0.65 per level)
  • Mana: 334 (+25 per level)
  • Mana Regen: 9.6 (+0.45 per level)
  • Attack Damage: 54 (+3 per level)
  • Attack Speed: 0.69 (+3.38% per level)
  • Armor: 24 (+4.95 per level)
  • Magic Resist: 30 (+1.3 per level)
  • Movement Speed: 330

Teemo's Damage Type

The damage type that Teemo deals is mostly Magic Damage.

Teemo's damage type breakdowns as follows:

  • Magic Damage: 74.14%
  • Physical Damage: 20.91%
  • True Damage: 4.95%

Teemo Recommended Items

Based on statistics across all regions

Teemo Abilities - Patch 13.21

Teemo Guerrilla Warfare
Teemo Blinding Dart
Teemo Move Quick
Teemo Toxic Shot
Teemo Noxious Trap
Teemo Guerrilla Warfare

Guerrilla Warfare

Teemo Passive

If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for 5 seconds.

Teemo Blinding Dart

Blinding Dart

Cooldown: 7Cost: 70/75/80/85/90 manaRange: 680

Teemo Q

Deals 80/125/170/215/260 (+80% bonus Ability Power) magic damage and blinds the target for 2/2.25/2.5/2.75/3 seconds (double duration against monsters).

Teemo Move Quick

Move Quick

Cooldown: 14Cost: 40 manaRange: 20

Teemo W

Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.

Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.

Teemo Toxic Shot

Toxic Shot

Cooldown: 8Range: 680

Teemo E

Teemo's basic attacks poison their target, dealing 14/25/36/47/58 (+30% bonus Ability Power) magical damage upon impact and 6/12/18/24/30 (+10% bonus Ability Power) magical damage each second for 4 seconds.

Deals 150% damage to monsters.

Teemo Noxious Trap

Noxious Trap

Cooldown: 0.25Cost: 75/55/35 manaRange: 600/750/900

Teemo R

Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 30/40/50%, reveals them and deals 200/325/450 (+55% bonus Ability Power) magic damage over 4 seconds.

Traps last 5 minutes and take 1 second to arm and stealth. If a thrown trap lands on another trap, it will bounce up to 3/4/5 Teemos further before planting.

Teemo forages for a mushroom every 30/25/20 (affected by cooldown reduction) seconds, but he is only big enough to carry 3/4/5 at once.

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