The damage type that Yuumi deals is mostly Magic Damage.
Yuumi's damage type breakdowns as follows:
Periodically, when Yuumi strikes a champion with an attack or ability, she restores 25 - 110 (+15% bonus Ability Power) health to herself and the next ally she Attaches to.While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.While Yuumi’s passive is ready her auto attack range is increased by 50
Yuumi summons an errant missile that deals 50/80/110/140/170/200 (+35% bonus Ability Power) magic damage to the first enemy hit. If the missile travels for 1 second before impacting, it deals 80/140/200/260/320/380 (+5% bonus Ability Power) (+10/12/14/16/18/20% of target's current health) magic damage instead and slows champions for 55/60/65/70/75/80% decaying over 2 seconds.If cast while Attached, Yuumi can control the missile using her mouse. Yuumi summons an errant missile that deals {{ totalmissiledamage }} magic damage to the first enemy and Slows the target for 20%, decaying over 1 seconds.If cast while Attached, Yuumi can control the missile using her mouse for a short period before it accelerates in a straight line. The accelerated missile deals 80/140/200/260/320/380 (+35% bonus Ability Power) magic damage and Slows the target for 55/60/65/70/75/80% for 2 seconds, instead.Best Friend Bonus: Prowling Projectile's Slow will always be enhanced and hitting an enemy champion also grants them 10/12/14/16/18/20 +(5% bonus Ability Power) magic damage On-Hit %i:OnHit% for 5 seconds.The bonus On-Hit damage can be increased by 75% based her ally's Critical Strike Chance.
Passive: While on her Best Friend, Yuumi gains an additional 5/7.5/10/12.5/15% Heal & Shield Power (based on spell rank) and her ally also restores 3/5/7/9/11%4% bonus Ability Power health On-Hit %i:OnHit%.Active: Yuumi dashes to an ally champion and Attaches to them. While Yuumi is Attached, she follows her partner's movement and is untargetable except from towers.You and Me! has a 10/5/0 (based on level) seconds cooldown, but Yuumi can cast it anytime she is already Attached to switch between friends or Unattach.Immobilizing effects on Yuumi place You and Me! on a 5 second cooldown.
Yuumi shields herself for 80/105/130/155/180 (+30% bonus Ability Power), and gains 20% movement speed and 25/27.5/30/32.5/35% (+ 8% per 100 ability power) Attack Speed for 3 seconds. While the shield persists, the target also gains 20% Move Speed.If Yuumi is Attached, this spell affects that ally instead and also restores 20/24/28/32/36(+40% bonus Ability Power) Mana to them, increased by up to 100% based on the target's missing Mana (30% to 80% missing mana).This spell has two charges. Yuumi gains a charge every 18/17/16/15/14 seconds.
Yuumi channels for 3.5 seconds, launching 1.25 magical waves affecting both teams. If initially cast while Attached, Yuumi can steer the waves to follow her mouse.Enemies struck are dealt 60/80/100 (+20% bonus Ability Power) magic damage per wave and Slowed by 10% for 1.25 seconds, increased by 50% per wave hit.Ally champions are healed for 25/40/55(+15% bonus Ability Power) health per wave. Excess healing is converted to a Shield instead.Casting You and Me! will locks the waves in the curret direction.Yuumi can move and cast Zoomies while channeling.
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