Ornn Stats

Find Ornn Builds, Stats, Winrate, Runes, Graphs and more in All regions for Patch 13.1

  • Game patch: 13.1
  • Game count: 8,939,016
  • Average match length: 29:40
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

50.43 %

Ban Rate

0.69 %

Pick Rate

3.79 %

Ornn Runes

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Ornn Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.

Ornn Skills Order

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
1
8
10
12
13
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
2
4
5
7
9
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
3
14
15
17
18
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Ornn based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Ornn Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 27.47% Win Rate: 56.52%
Pick Rate: 6.53% Win Rate: 61.65%

Ornn Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Ornn First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 18.61% Win Rate: 60.48% Gold Cost: 400
Pick Rate: 8.46% Win Rate: 60.39% Gold Cost: 300

Ornn First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 6.93% Win Rate: 49.79% Gold Cost: 400
Pick Rate: 5.49% Win Rate: 49.77% Gold Cost: 300
Pick Rate: 1.75% Win Rate: 50.08% Gold Cost: 450

Ornn Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 94.70% Win Rate: 50.80%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Pick Rate: 4.46% Win Rate: 50.07%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 2.99% Win Rate: 52.08%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 0.39% Win Rate: 50.59%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 10 seconds.

    Ghost extends it's duration by 4 - 7 (levels 1 - 18) seconds on takedown.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 0.30% Win Rate: 49.74%
Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 20.86%

Win Rate: 50.64%

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 13.52%

Win Rate: 50.51%

Resolve

Live forever
Durability and crowd control

Precision
Become a legend
Improved attacks and sustained damage

Pick Rate: 11.21%

Win Rate: 49.01%

Inspiration

Outwit mere mortals
Creative tools and rule bending

Resolve
Live forever
Durability and crowd control

Pick Rate: 3.38%

Win Rate: 51.63%

Resolve

Live forever
Durability and crowd control

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 2.89%

Win Rate: 50.25%

Pick Rate: 37.33%

Win Rate: 68.85%

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
1
8
10
12
13
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
2
4
5
7
9
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
3
14
15
17
18
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16

Pick Rate: 9.35%

Win Rate: 69.13%

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
1
14
15
17
18
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
2
4
5
7
9
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
3
8
10
12
13
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16

Pick Rate: 6.39%

Win Rate: 69.28%

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
1
4
5
7
9
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
2
8
10
12
13
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
3
14
15
17
18
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16

Pick Rate: 7.05%

Win Rate: 68.15%

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
2
8
10
12
13
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
1
4
5
7
9
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
3
14
15
17
18
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16

Pick Rate: 6.20%

Win Rate: 70.82%

Q
Volcanic Rupture

Volcanic Rupture

Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
1
14
15
17
18
W
Bellows Breath

Bellows Breath

Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
3
4
5
7
9
E
Searing Charge

Searing Charge

Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
2
8
10
12
13
R
Call of the Forge God

Call of the Forge God

Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
6
11
16
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