Sylas Statistics in North America

  • Game patch: 9.22
  • Game count: 58,563
  • Average match length: 29:00
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Sylas

Sylas

the Unshackled

  • P Petricite Burst

    Petricite Burst

    After casting a spell, Sylas's next basic attack whirls his energized chains around him dealing 9-60 (at levels 1-18) (+100% Attack Damage) (+20% bonus Ability Power) bonus magic damage to enemies hit (50% less damage to minions).

  • Q Chain Lash

    Chain Lash

    Cooldown: 9/8/7/6/5Cost: 50/55/60/65/70 manaRange: 775

    Sylas lashes his chains out in an X-shaped area, intersecting at his targeted location dealing 45/70/95/120/145 (+60% bonus Ability Power) magic damage to and slowing enemies by 15/20/25/30/35 for 2 seconds.

    After .5 seconds, magical energy explodes from the intersection point dealing 45/70/95/120/145 (+60% bonus Ability Power) and increasing the slow by 50%.

    The explosion deals 24.75/38.5/52.25/66/79.75 damage to minions and monsters.

  • W Kingslayer

    Kingslayer

    Cooldown: 14/13.5/13/12.5/12Cost: 40/45/50/55/60 manaRange: 400

    Sylas lunges at an enemy with magical force dealing 65/100/135/170/205 (+65% bonus Ability Power) magic damage, increased to 75/112.5/150/187.5/225 (+82.5% bonus Ability Power) if the enemy is below 40% health.

    Damaging enemy champions heals Sylas for 60/80/100/120/140 (+50% bonus Ability Power), increased to 105/140/175/210/245 (+70% bonus Ability Power) if Sylas is below 40% health.

  • E Abscond / Abduct

    Abscond / Abduct

    Cooldown: 14Cost: 65 manaRange: 400

    Sylas dashes to a location, gaining a magic damage absorbing shield for 80/115/150/185/220 (+100% bonus Ability Power) for 2 seconds.

    Recast: Sylas throws out his chain in a direction, pulling himself to the first enemy hit dealing 70/85/100/115/130 +20% bonus Ability Power magic damage and knocking them up for .35 seconds.

  • R Hijack

    Hijack

    Cooldown: 100/80/60Cost: 75 manaRange: 950

    Sylas hijacks a targeted enemy, allowing him to cast their ultimate ability as they would cast it, based on his Ultimate level and using his stats.

    Hijacking an enemy places a cooldown on them for 200% (modified by Sylas' Cooldown Reduction, minimum 20 seconds) of the enemy's ultimate's cooldown, during which time Sylas cannot hijack them again.

    Sylas converts non-hybrid AD ratios into AP ratios, granting him .4 AP: 1 Bonus AD and .6 AP: 1 Total AD respectively.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
1
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
3
8
10
12
13
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
2
14
15
17
18
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16
Win Rate:41.85%
Ban Rate:1.59%
Pick Rate:0.79%
Kills: 6.59
Deaths: 7.32
Assists: 6.91
Minions Killed:122
Gold Earned:10,272
Gold Spent:9,423
Double Kills:0.82
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 1.65
Largest Killing Spree: 2.86
Largest Multi Kill: 0.95
Wards Killed: 1.21
Wards Placed: 8.17
Vision Wards Bought: 1.27
Tower Kills: 0.69
Win rate by Game Length
This graphic shows you the average Win Rate for Sylas based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 11.97%

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

First back items

This statistic shows you a list of items that players usually buy on their first back to base.

First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

79.14%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

19.06%
  • Barrier

    Barrier

    Cooldown: 180 seconds
    Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.85%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.47%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

38.26%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

25.28%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

11.51%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

11.43%
Precision

Become a legend
Improved attacks and sustained damage

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate

9.23%
Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
1
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
3
8
10
12
13
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
2
14
15
17
18
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16

Pick Rate

46.80%
Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
1
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
2
8
10
12
13
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
3
14
15
17
18
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16

Pick Rate

18.61%
Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
1
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
3
14
15
17
18
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
2
8
10
12
13
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16

Pick Rate

14.54%
Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
2
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
3
8
10
12
13
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
1
14
15
17
18
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16

Pick Rate

10.22%
Q
Chain Lash

Chain Lash

Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage and increasing the slow.
2
4
5
7
9
W
Kingslayer

Kingslayer

Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.
3
14
15
17
18
E
Abscond / Abduct

Abscond / Abduct

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits. If he hits an enemy champion or monster, he gains a shield.
1
8
10
12
13
R
Hijack

Hijack

Sylas steals the enemy's ultimate ability and can cast it freely.
6
11
16

Pick Rate

3.28%

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