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Poppy

Poppy Builds

Keeper of the Hammer

Find Poppy Runes, Builds, Skill Order and more in All regions for Patch 13.20
  • Game patch: 13.20
  • Game count: 982,188
  • Average match length: 00:00
  • Game type: Ranked Solo
  • Map: Summoner's Rift

Win Rate

50.50 %

Ban Rate

2.27 %

Pick Rate

2.42 %

Poppy Runes

Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Poppy Core Items

Poppy Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.

Poppy Skills Order

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16
Win rate by Game Length
This graphic shows you the average Win Rate for Poppy based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Poppy Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Pick Rate: 19.46% Win Rate: 57.77%
Pick Rate: 4.59% Win Rate: 57.55%

Poppy Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Poppy First back items when ahead

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold advantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 13.16% Win Rate: 61.73% Gold Cost: 350

Poppy First back items when behind

This statistic shows you a list of items that players usually buy on their first back to base when they have a gold disadvantage over their enemy laner.

This includes kills, assistances and objectives.

Pick Rate: 1.54% Win Rate: 44.85% Gold Cost: 300
Pick Rate: 1.12% Win Rate: 39.51% Gold Cost: 350

Poppy Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
Pick Rate: 98.11% Win Rate: 50.67%
  • Ghost

    Ghost

    Cooldown: 210 seconds
    Your champion gains 24 - 48% Movement Speed and can move through units for 15 seconds.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
Pick Rate: 2.44% Win Rate: 48.88%
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
Pick Rate: 0.69% Win Rate: 49.84%
  • Exhaust

    Exhaust

    Cooldown: 210 seconds
    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
Pick Rate: 0.12% Win Rate: 42.22%
  • Smite

    Smite

    Cooldown: 15 seconds
    Deals 600/900/1200 true damage to target monster or lane minion.

    Deals 40 true damage to champion pets.

    Cannot be cast on small monsters.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure.

    Upgrades to Unleashed Teleport when Turret Plates fall at 14 minutes. Unleashed Teleport has a 240s cooldown, can be used on allied structures, minions, or wards, and grants a Movement Speed boost for few seconds.
Pick Rate: 0.05% Win Rate: 0.00%
Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 34.63%

Win Rate: 50.56%

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Domination
Hunt and eliminate prey
Burst damage and target access

Pick Rate: 17.79%

Win Rate: 50.39%

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 11.98%

Win Rate: 49.06%

Sorcery

Unleash destruction
Empowered abilites and resources manipulation

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate: 4.12%

Win Rate: 50.14%

Domination

Hunt and eliminate prey
Burst damage and target access

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate: 21.83%

Win Rate: 52.51%

Pick Rate: 68.52%

Win Rate: 67.38%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 8.45%

Win Rate: 68.38%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
3
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
4
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 6.18%

Win Rate: 71.66%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
2
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
14
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
1
8
10
12
13
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 2.17%

Win Rate: 62.75%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
12
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
13
14
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

Pick Rate: 1.67%

Win Rate: 100.00%

Q
Hammer Shock

Hammer Shock

Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
1
4
5
7
9
W
Steadfast Presence

Steadfast Presence

Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
3
13
15
17
18
E
Heroic Charge

Heroic Charge

Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
2
8
10
12
14
R
Keeper

Keeper's Verdict

Poppy channels a hammer strike that knocks enemies very far away.
6
11
16

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