LoL Pro Builds for every lane in North America

Find LoL Pro Builds in North America, for every lane - Patch 13.1

Find a list of League of Legends Pro Builds for every lane in North America. You can filter by matchup, player, region and lane.

Click on a build to find Runes, Builds Order, Abilities Order and more details about the teams composition.

Basically, everything you need to know about pro builds for every lane in North America.

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Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Guardian

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage
Inspiration
0/7/17
37:29
Lv 15
Challenger

braydon p

(Donbray)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Precision
10/5/5
23:36
Lv 14
Platinum

Archour

(Arcsecond)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 30 - 60% for Melee champions.

Duration: 3s
Cooldown: 10s - 30s
Resolve
5/9/3
31:40
Lv 16
Platinum

Archour

(Arcsecond)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 80-318 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Hail of Blades

Hail of Blades

Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s out of combat with champions.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Inspiration
3/7/18
25:59
Lv 12
Challenger

braydon p

(Donbray)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 30 - 60% for Melee champions.

Duration: 3s
Cooldown: 10s - 30s
Resolve
8/2/5
18:39
Lv 13
Platinum

Archour

(Arcsecond)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Ignite

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces 40% healing effects on them for the duration.
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Movement Speed based on level and 75% Slow Resistance.

Movement speed is increased to 30 - 60% for Melee champions.

Duration: 3s
Cooldown: 10s - 30s
Resolve
5/4/4
29:07
Lv 17
Platinum

Archour

(Arcsecond)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 80-318 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 9% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25-15
Sorcery
4/3/9
26:39
Lv 15
Platinum

Auto

(Hooks)

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Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Precision
1/8/1
27:09
Lv 13
Platinum

Archour

(Arcsecond)

vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Smite

Smite

Deals 600/900/1200 true damage to target epic, large, or medium monster enemy minion at 0/20/40 companion stacks.
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Precision
0/2/0
11:43
Lv 8
Platinum

Archour

(Arcsecond)

vs
Flash

Flash

Teleports your champion a short distance toward your cursor's location.
Heal

Heal

Restores 80-318 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Hail of Blades

Hail of Blades

Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s out of combat with champions.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sorcery
3/7/19
35:50
Lv 17
Platinum

Auto

(Hooks)

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