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Players & Pro Builds Recommended Build

LoL Builds and Pro Builds in North America - Patch 9.23

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  • Cleanse

    Cleanse

    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Press the Attack

    Press the Attack

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
    Inspiration
3 / 3 / 3
196 cs
9.2K
24:37
13 Lvl.
C9 deftly1
Master
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Press the Attack

    Press the Attack

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
    Inspiration
12 / 8 / 6
228 cs
17.5K
33:20
16 Lvl.
C9 deftly1
Master
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.
  • Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 8s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions.
    Domination
2 / 4 / 5
187 cs
9.3K
26:20
14 Lvl.
Fox FeniX
Grandmaster
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Electrocute

    Electrocute

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Inspiration
8 / 5 / 6
144 cs
10.0K
23:27
13 Lvl.
Fox FeniX
Grandmaster
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.
  • Conqueror

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 8s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions.
    Domination
10 / 2 / 7
279 cs
16.7K
33:07
18 Lvl.
Fox FeniX
Grandmaster
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Electrocute

    Electrocute

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sorcery
14 / 4 / 11
304 cs
18.3K
37:04
18 Lvl.
Fox FeniX
Grandmaster
Expand
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  • Exhaust

    Exhaust

    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Precision
3 / 5 / 13
8 cs
9.5K
32:53
14 Lvl.
Joeyyy
Master
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
  • Electrocute

    Electrocute

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Inspiration
3 / 7 / 8
18 cs
7.5K
24:57
11 Lvl.
Joeyyy
Master
Expand
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  • Exhaust

    Exhaust

    Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Precision
0 / 6 / 29
10 cs
11.2K
39:25
15 Lvl.
Joeyyy
Master
Expand
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  • Flash

    Flash

    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
  • Press the Attack

    Press the Attack

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% - 12% from all sources for 6s.
    Inspiration
3 / 1 / 9
136 cs
9.6K
21:57
13 Lvl.
Joeyyy
Master
Expand
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