Good defensive starting item
Attacks deal an additional 5 physical damage
Restores 4 Health
every 5 seconds.Endure:
Restores up to 40 Health
over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.